Server profile · EU
TIDE | VIP Map Preview
Offline, with 2 of 25 players on; ranked #8,193 of every public Rust server, the top 37%. It last wiped 7d ago.
Offline EU 195.60.166.126:28035 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 12d 17hMon 9 Nov, 11:38 UTC
- 13d 1hMon 9 Nov, 19:01 UTC
- 13d 9hTue 10 Nov, 03:01 UTC
- 33d 17hMon 30 Nov, 11:38 UTC
- 34d 1hMon 30 Nov, 19:01 UTC
- 34d 9hTue 1 Dec, 03:01 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 03:01 UTC7d ago | 2 | – | running | 0 |
| Mon 19 Oct, 19:01 UTC7d ago | 2 | – | 0.3 days | 0 |
| Mon 19 Oct, 11:38 UTC8d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:07 UTC27d ago | 1 | held half | 19.5 days | 0 |
| Tue 29 Sep, 03:07 UTC28d ago | 1 | – | 0.8 days | 0 |
| Mon 28 Sep, 19:07 UTC28d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 11:07 UTC29d ago | 1 | – | 0.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On TIDE | VIP Map Preview, what happens on wipe day?
Recent wipes peaked at 2 players on average. 38 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what schedule does TIDE | VIP Map Preview wipe?
On TIDE | VIP Map Preview, wipes are scheduled every 3 weeks on Monday at 11:38, every 3 weeks on Monday at 19:01 and every 3 weeks on Tuesday at 03:01 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 7 days 14 hours ago. According to its tags, wipes come every two weeks.
About the server
What Rust version is live on TIDE | VIP Map Preview?
The Rust build is network protocol 2634 and build 167781, running on Linux, for TIDE | VIP Map Preview. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TIDE | VIP Map Preview, and is it up at the moment?
The last sighting of TIDE | VIP Map Preview was 5 days 1 hours ago, and it is offline at present. It spent 65 of the last 7 full days' 168 hours up, 39% of the time. The first record Rust Insights has of it is 28 September 2026.
What location is listed for TIDE | VIP Map Preview?
Its EU tag is what TIDE | VIP Map Preview uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 195.60.166.126:28035 is where it answers.
Tags
What is meant by each tag on TIDE | VIP Map Preview?
When the game's server browser reads TIDE | VIP Map Preview, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): It holds 25 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who is behind TIDE | VIP Map Preview?
The same operator probably runs them: TIDE | VIP Map Preview publishes a polarrust.com hostname, and so do 5 other servers we track.
Where does TIDE | VIP Map Preview turn up among the Rust Insights lists and filters?
These Rust Insights lists include TIDE | VIP Map Preview: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
How many players are on TIDE | VIP Map Preview right now, and how does that number move?
The last time TIDE | VIP Map Preview was seen online was 5 days 1 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 2.
Where does TIDE | VIP Map Preview sit in the rankings?
On the seven-day player-hours measure, TIDE | VIP Map Preview is #8,193, in the top 37% of all ranked servers and #2,105 in Europe.
Map and rules
How is TIDE | VIP Map Preview configured, and what rules apply?
Nothing about gather rate is given in the name of TIDE | VIP Map Preview. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on TIDE | VIP Map Preview?
The map on TIDE | VIP Map Preview is custom, size 4,000, with its file published for download here.
Join
How do you connect to TIDE | VIP Map Preview?
Type client.connect 195.60.166.126:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://tiderust.com/.