Server profile · EU
RG | VIP Map Preview
Online, with 0 of 25 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 2d ago.
Online EU 168.100.161.191:28075 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:04 UTC3h ago | – | – | running | 0 |
| Tue 27 Oct, 08:07 UTC2d ago | 0 | – | 2.2 days | 0 |
| Thu 22 Oct, 19:02 UTC6d ago | 0 | – | 4.5 days | 0 |
| Thu 22 Oct, 11:02 UTC7d ago | 0 | – | 0.3 days | 0 |
| Tue 20 Oct, 07:06 UTC9d ago | 0 | – | 2.2 days | 0 |
| Thu 15 Oct, 11:04 UTC14d ago | 0 | – | 4.8 days | 0 |
| Tue 13 Oct, 07:13 UTC16d ago | 0 | – | 2.2 days | 0 |
| Thu 8 Oct, 11:02 UTC21d ago | 0 | – | 4.8 days | 0 |
| Tue 6 Oct, 07:13 UTC23d ago | 0 | – | 2.2 days | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 0 | – | 4.5 days | 0 |
| Wed 30 Sep, 01:04 UTC29d ago | 0 | – | 1.7 days | 0 |
| Mon 28 Sep, 21:04 UTC30d ago | 0 | – | 1.2 days | 0 |
| Mon 28 Sep, 10:34 UTC31d ago | 0 | – | 0.4 days | 0 |
| Thu 24 Sep, 11:02 UTC35d ago | 0 | – | 4 days | 0 |
| Wed 23 Sep, 15:02 UTC36d ago | 0 | – | 0.8 days | 0 |
| Tue 22 Sep, 07:11 UTC37d ago | 0 | – | 1.3 days | 0 |
| Sat 19 Sep, 21:01 UTC39d ago | 0 | – | 2.4 days | 0 |
| Thu 17 Sep, 19:01 UTC41d ago | 0 | – | 2.1 days | 0 |
| Thu 17 Sep, 11:05 UTC42d ago | 0 | – | 0.3 days | 0 |
| Tue 15 Sep, 07:12 UTC44d ago | 0 | – | 2.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does RG | VIP Map Preview wipe, and on which day?
The record of RG | VIP Map Preview's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 7 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server
How well does RG | VIP Map Preview perform?
Server fps averaged 60 over 48 hours; the lowest reading was 59. Buildings, deployables and the rest took the entity count as high as 65,020. The highest memory figure was 2,576 MB. A climbing entity count and low fps are what players experience as lag.
On what version does RG | VIP Map Preview currently run?
Running on Linux, RG | VIP Map Preview is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has RG | VIP Map Preview stayed online, and is it up now?
At the time of this check RG | VIP Map Preview is online. The uptime it reports puts the last restart at about 1 hours ago. The last 7 full days gave 125 of 168 hours up, or 74% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does RG | VIP Map Preview sit?
The EU tag is how RG | VIP Map Preview places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 168.100.161.191:28075 is where it answers.
Server tags
What is meant by each tag on RG | VIP Map Preview?
These tags come from RG | VIP Map Preview and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): 25 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind RG | VIP Map Preview?
The same operator probably runs them: RG | VIP Map Preview publishes a polarrust.com hostname, and so do 5 other servers we track.
Which Rust Insights filters and lists feature RG | VIP Map Preview?
RG | VIP Map Preview appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Population history
What does the population of RG | VIP Map Preview look like?
At the time of this refresh, RG | VIP Map Preview holds 0 players on 25 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does RG | VIP Map Preview place?
On the seven-day player-hours measure, RG | VIP Map Preview is #15,344, in the top 69% of all ranked servers and #2,551 in Europe.
Map and rules
What settings and rules apply on RG | VIP Map Preview?
Nothing about gather rate is given in the name of RG | VIP Map Preview. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on RG | VIP Map Preview?
Size 3,380, custom map, RG | VIP Map Preview: the file is published and can be downloaded from this page.
How to join
What is the way to join RG | VIP Map Preview?
To connect, start Rust and enter client.connect 168.100.161.191:28075 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://rustgaming.net.
