Server profile · EU
POLAR | VIP Map Preview
Online, with 0 of 25 players on; ranked #15,335 of every public Rust server, the top 69%. It makes a new world every few hours rather than wiping.
Online EU 168.100.161.191:28025 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:04 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 08:01 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 14:04 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 12:04 UTC3d ago | – | – | – | 0 |
| Tue 13 Oct, 21:02 UTC15d ago | 0 | – | 12.6 days | 0 |
| Tue 13 Oct, 11:02 UTC16d ago | 0 | – | 0.4 days | 0 |
| Mon 12 Oct, 15:02 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 13:02 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:38 UTC17d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 11:02 UTC29d ago | – | – | – | 0 |
| Wed 30 Sep, 07:01 UTC29d ago | 1 | halved by day 1 | 12.2 days | 0 |
| Tue 29 Sep, 01:02 UTC30d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 15:02 UTC30d ago | – | – | – | 0 |
| Mon 28 Sep, 13:02 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 11:02 UTC31d ago | – | – | – | 0 |
| Mon 28 Sep, 10:32 UTC31d ago | 1 | – | 0.6 days | 0 |
| Mon 14 Sep, 23:03 UTC44d ago | 0 | – | 13.5 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does POLAR | VIP Map Preview wipe, and on which day?
A new world arrives every few hours on POLAR | VIP Map Preview, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server
How well does POLAR | VIP Map Preview perform?
The 48-hour average for server fps is 60, and 59 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 65,066. Memory use peaked at 1,770 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does POLAR | VIP Map Preview currently run?
Rust network protocol 2635 and build 168909 on Linux is what POLAR | VIP Map Preview runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for POLAR | VIP Map Preview, and is it online?
POLAR | VIP Map Preview is currently reachable and online. The uptime it reports puts the last restart at about 1 hours ago. The last 7 full days gave 59 of 168 hours up, or 35% of the time. Rust Insights first logged this server on 14 September 2026.
What location is listed for POLAR | VIP Map Preview?
Its EU tag is what POLAR | VIP Map Preview uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 168.100.161.191:28025 is where it answers.
Server tags
Which meanings sit behind the tags on POLAR | VIP Map Preview?
The tags gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): The slot count is 25; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what POLAR | VIP Map Preview publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who operates POLAR | VIP Map Preview?
A polarrust.com hostname is published by POLAR | VIP Map Preview, and by 5 other servers we track, which suggests the same operator runs them.
Which Rust Insights filters and lists feature POLAR | VIP Map Preview?
POLAR | VIP Map Preview appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Player counts
How many players are on POLAR | VIP Map Preview right now, and how does that number move?
At the time of this refresh, POLAR | VIP Map Preview holds 0 players on 25 slots. Across the past week the mean was 0 players.
Where does POLAR | VIP Map Preview sit in the rankings?
POLAR | VIP Map Preview holds #15,335 for player hours over the last seven days, #2,555 in Europe and in the top 69% of all ranked servers.
Rules and settings
What are the settings and rules for POLAR | VIP Map Preview?
Nothing about gather rate is given in the name of POLAR | VIP Map Preview. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.
What is the map on POLAR | VIP Map Preview?
A custom map of size 3,500 is in use on POLAR | VIP Map Preview; download its published file from this page.
Join
How do you connect to POLAR | VIP Map Preview?
Open the console with F1 in Rust and enter client.connect 168.100.161.191:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://polarrust.com/store.
