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Rust Insights

Server profile · EU

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline

Online, with 0 of 100 players on; ranked #2,789 of every public Rust server, the top 13%. It last wiped 6d ago.

Filed under 2x biweekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
17-day averagepeak 13
#2,789ranktop 13% · #1064 in EU
6d agolast wipebiweekly schedule
11hnext wipeThu 29 Oct, 17:51 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 17:51 UTC, in 11h. Every Thursday at 17:51 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
22 wipe-day peak players, last three wipes
0% crowd held else halves by day 2.5

Coming wipes

  1. 11hThu 29 Oct, 17:51 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 11hThu 12 Nov, 17:51 UTC
  4. 21d 11hThu 19 Nov, 17:51 UTC
  5. 28d 11hThu 26 Nov, 17:51 UTC
  6. 35d 12hThu 3 Dec, 19:00 UTCFW
  7. 42d 11hThu 10 Dec, 17:51 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 13, 1 hours in, with 1 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:51 UTC6d ago 13+1 queue – running 0
Thu 15 Oct, 17:55 UTC13d ago 29+15 queue halved by day 1 7 days 7
Thu 8 Oct, 17:57 UTC20d ago 23+15 queue halved by day 2 7 days 10
Thu 1 Oct, 17:48 UTC FW27d ago 14+2 queue halved by day 3 7 days 2
Thu 17 Sep, 17:56 UTC41d ago 16+6 queue halved by day 6 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 165 on average11/100
  2. ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 51 on average12/200
  3. PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average10/200
  4. Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 44 on average7/200
  5. РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 31 on average0/100
  6. Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 31 on average7/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline look like once wipe day arrives?

The average busiest point of its recent wipes was 22 players. 1 hours after the latest wipe came the peak, and a further 1 stood in the queue. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.5.

On what schedule does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline wipe?

The wipe rhythm on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is every Thursday at 17:51 UTC. Thursday 29 October at 17:51 UTC is when the next wipe is due. This world dates from 6 days 12 hours ago. The tags give wipes as every two weeks.

Server

Does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline hold a steady frame rate?

Server fps averaged 60 over 48 hours; the lowest reading was 60. The world held a peak of 42,550 entities, counting buildings, deployables and all the rest. It drew as much as 4,081 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline currently run?

Rust network protocol 2635 and build 168909 on Linux is what EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, and is it online?

EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The EU tag is how EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 195.201.109.240:28015.

Lists and tags

How should you read the tags listed for EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

These tags come from EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

A ez-rust.eu hostname is published by EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline, and by 1 more server we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

These Rust Insights lists include EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Population

How many players are on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline right now?

At the time of this refresh, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline holds 0 players on 100 slots. The seven-day average is 1 players, and the highest point in that week was 13. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.

Where does EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline sit in the rankings?

On the seven-day player-hours measure, EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline is #2,789, in the top 13% of all ranked servers and #1,064 in Europe.

Settings and rules

How is EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline configured, and what rules apply?

The name of EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline says 2x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

The game generates the map on EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline: procedural, size 2,750, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Sperrzone V5.

Join

How do you connect to EXCLUSION ZONE x SPERRZONE | 2X WEEKLY | 5-MAN | NoOffline?

Open the console with F1 in Rust and enter client.connect 195.201.109.240:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/sperrzone.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.