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Rust Insights

Server profile

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий

Online, with 10 of 200 players on; ranked #489 of every public Rust server, the top 2%. It last wiped 13d ago.

Filed under 2x biweekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
10/ 200 players now 5% full
357-day averagepeak 134
#489ranktop 2%
13d agolast wipebiweekly schedule
13hnext wipeFri 30 Oct, 10:00 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304021:0006:0015:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608021:0006:0015:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 2% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 10:00 UTC, in 13h. Every other Friday at 10:00 UTC · medium confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
562 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 13hFri 30 Oct, 10:00 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hFri 13 Nov, 10:00 UTC
  4. 28d 13hFri 27 Nov, 10:00 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 13hFri 11 Dec, 10:00 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 OctFri 18 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 597, 1 hours in, with 254 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:00 UTC13d ago 597+254 queue – running 16
Fri 2 Oct, 10:01 UTC27d ago 493+70 queue halved by day 5 14 days 14
Fri 18 Sep, 10:00 UTC41d ago 596+382 queue halved by day 5 14 days 22

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 140 on average1,459/1550
  2. ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 52 on average19/200
  3. PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 50 on average4/200
  4. РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 45 on average455/550
  5. Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 30 on average11/200
  6. Vital Rust - EU Medium | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 13 on average4/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий look like once wipe day arrives?

Recent wipes peaked at 562 players on average. 1 hours after the latest wipe came the peak, and a further 254 stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.

When does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий wipe, and how often?

On Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий, wipes are scheduled every other Friday at 10:00 UTC. Friday 30 October at 10:00 UTC is when the next wipe is due. This world dates from 13 days 10 hours ago. The tags give wipes as every two weeks.

Server details

What does performance look like on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

Average server fps over the last 48 hours was 48, with a floor of 48. At its highest the entity count reached 149,563: buildings, deployables and everything else. Memory use peaked at 4,649 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий, and is it up at the moment?

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий is currently reachable and online. Going by the uptime figure it gives, its last restart was around 12 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий sit?

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.189.255.130:10000 is where it answers.

Tags

How should you read the tags listed for Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

When the game's server browser reads Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts150 (Group limit): No team may exceed 150 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp0 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

The same operator probably runs them: Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий publishes a magicrust.gg hostname, and so do 35 other servers we track.

Which Rust Insights filters and lists feature Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

The Rust Insights lists that carry Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

Population

How many players are on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий right now?

Of its 200 slots, Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий currently has 10 filled. A weekly average of 35 players goes with a peak of 134. Look at the last 48 hours and the peak hour is 10:00 UTC, at 28 players on average.

Where does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий sit in the rankings?

Player hours over seven days put Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий at #489, within the top 2% of the ranked field.

Rules and settings

What are the settings and rules for Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

The name of Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий says 2x gather. The group cap stands at 150 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

Size 4,000 and seed 1337 define the procedural map on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name BAЙП ЧEPEЗ 15 Ч..

How to join

How can you get onto Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

Open the console with F1 in Rust and enter client.connect 185.189.255.130:10000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://magicrust.gg/serv22.

The small print

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 slots.
ts150
Group limit No team may exceed 150 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

jp0
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.