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Rust Insights

Server profile

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases

Online, with 0 of 200 players on; ranked #3,879 of every public Rust server, the top 17%. It last wiped 13d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 200 players now 0% full
17-day averagepeak 4
#3,879ranktop 17%
13d agolast wipebiweekly schedule
15hnext wipeFri 30 Oct, 03:23 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 03:23 UTC, in 15h. Its biweekly schedule tag · low confidence

13.9 days usual gap between real wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 15hFri 30 Oct, 03:23 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hFri 13 Nov, 03:23 UTC
  4. 28d 15hFri 27 Nov, 03:23 UTC
  5. 35d 6hThu 3 Dec, 19:00 UTCFW
  6. 42d 15hFri 11 Dec, 03:23 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:23 UTC13d ago 3 – running 0
Fri 2 Oct, 06:01 UTC27d ago 4 halved by day 6 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average178/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average59/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 28 on average22/200
  4. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average20/100
  5. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average5/50
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average25/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

Recent wipes peaked at 4 players on average. 12 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 6.

How often does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases wipe, and on which day?

The prediction for [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Friday 30 October at 03:23 UTC. 13 days 8 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases perform?

Server fps averaged 127 over 48 hours; the lowest reading was 95. The world held a peak of 99,311 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,082 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases. You can only join if your game is on the same protocol; Steam handles that update.

Has [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases stayed online, and is it up now?

At the time of this check [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases is online. About 7 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases run from?

No region tag comes from [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 195.18.27.76:35300.

Lists and tags

Which meanings sit behind the tags on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts10 (Group limit): No team may exceed 10 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases turn up among the Rust Insights lists and filters?

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases right now?

Of its 200 slots, [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 4. Its strongest hour in the past 48 was 15:00 UTC, with an average of 2 players.

In the ranking of Rust servers, where does [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases place?

The player-hours ranking for the last seven days puts [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases at #3,879, among the top 17% of all ranked servers.

Map and rules

What are the settings and rules for [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

No gather rate appears in the name of [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases. 10 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

[PVE-Ru] Kambala Game Fist | RPG | Raidable Bases runs a procedural map of size 4,250 with seed 583924171, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to [PVE-Ru] Kambala Game Fist | RPG | Raidable Bases?

Type client.connect 195.18.27.76:35300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts10
Group limit No team may exceed 10 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.