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Rust Insights

Server profile · EU

PROSTOJ CLASSIC #5 [X10|SKINS]

Online, with 13 of 100 players on; ranked #937 of every public Rust server, the top 4%. It last wiped 11d ago.

Filed under 10x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
13/ 100 players now 13% full
107-day averagepeak 34
#937ranktop 4% · #400 in EU
11d agolast wipebiweekly schedule
2d 20hnext wipeFri 30 Oct, 12:52 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 12:52 UTC, in 2d 20h. Its biweekly schedule tag · low confidence

13.5 days usual gap between real wipes
100% on rhythm of its recent wipes
56 wipe-day peak players, last three wipes
0% crowd held else halves by day 9

Coming wipes

  1. 2d 20hFri 30 Oct, 12:52 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 16d 20hFri 13 Nov, 12:52 UTC
  4. 30d 20hFri 27 Nov, 12:52 UTC
  5. 37d 2hThu 3 Dec, 19:00 UTCFW
  6. 44d 20hFri 11 Dec, 12:52 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctSat 19 Sep
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 53, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC11d ago 53 – running 3
Thu 1 Oct, 17:53 UTC FW25d ago 53 halved by day 7 14.8 days 11
Sat 19 Sep, 13:00 UTC38d ago 62 halved by day 11 12.2 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average141/150
  2. [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average6/50
  3. Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average5/10
  4. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 335 on average603/550
  5. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 145 on average208/400
  6. Vitality - EU 10x | No BPs | Kits | ShopEU · groups of 32+ · 10x · weekly · 59 on average50/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does PROSTOJ CLASSIC #5 [X10|SKINS] look like once wipe day arrives?

The average busiest point of its recent wipes was 56 players. The peak crowd on this wipe came 29 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 9.

On what schedule does PROSTOJ CLASSIC #5 [X10|SKINS] wipe?

The prediction for PROSTOJ CLASSIC #5 [X10|SKINS] follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 12:52 UTC. This world dates from 11 days 3 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

What does performance look like on PROSTOJ CLASSIC #5 [X10|SKINS]?

Server fps averaged 144 over 48 hours; the lowest reading was 70. At its highest the entity count reached 99,803: buildings, deployables and everything else. It drew as much as 3,556 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does PROSTOJ CLASSIC #5 [X10|SKINS] currently run?

Running on Windows, PROSTOJ CLASSIC #5 [X10|SKINS] is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is PROSTOJ CLASSIC #5 [X10|SKINS], and is it up at the moment?

PROSTOJ CLASSIC #5 [X10|SKINS] is currently reachable and online. Going by the uptime figure it gives, its last restart was around 8 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does PROSTOJ CLASSIC #5 [X10|SKINS] run from?

With its EU tag, PROSTOJ CLASSIC #5 [X10|SKINS] lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 195.18.27.112:35300.

Server tags

What is meant by each tag on PROSTOJ CLASSIC #5 [X10|SKINS]?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The slot count is 100; ts100 (Group limit): No team may exceed 100 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe are what PROSTOJ CLASSIC #5 [X10|SKINS] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates PROSTOJ CLASSIC #5 [X10|SKINS]?

PROSTOJ CLASSIC #5 [X10|SKINS] and 5 other servers we track all publish a prostoj.store hostname, so the same operator most likely runs them.

Where does PROSTOJ CLASSIC #5 [X10|SKINS] turn up among the Rust Insights lists and filters?

These Rust Insights lists include PROSTOJ CLASSIC #5 [X10|SKINS]: Rust servers running the tutorial, 10x Rust servers, by the numbers, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x; Players now: At least 10; Average players: 10+ on average.

Population history

What does the population of PROSTOJ CLASSIC #5 [X10|SKINS] look like?

PROSTOJ CLASSIC #5 [X10|SKINS] shows 13 players at the moment, against 100 slots. A weekly average of 10 players goes with a peak of 34. Look at the last 48 hours and the peak hour is 18:00 UTC, at 23 players on average.

In the ranking of Rust servers, where does PROSTOJ CLASSIC #5 [X10|SKINS] place?

PROSTOJ CLASSIC #5 [X10|SKINS] holds #937 for player hours over the last seven days, #400 in Europe and in the top 4% of all ranked servers.

Settings and rules

What settings and rules apply on PROSTOJ CLASSIC #5 [X10|SKINS]?

Going by its name, PROSTOJ CLASSIC #5 [X10|SKINS] gathers at 10x. Up to 100 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on PROSTOJ CLASSIC #5 [X10|SKINS]?

The game generates the map on PROSTOJ CLASSIC #5 [X10|SKINS]: procedural, size 4,000, seed 1052899290. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How do you connect to PROSTOJ CLASSIC #5 [X10|SKINS]?

Type client.connect 195.18.27.112:35300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://prostoj.store.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^t,gmvanilla,cs168909,ts100,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players The slot count is 100.
ts100
Group limit No team may exceed 100 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.