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Rust Insights

Server profile · uk1

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online, with 0 of 100 players on; ranked #4,982 of every public Rust server, the top 22%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 4
#4,982ranktop 22%
27d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average29/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average23/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average20/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average9/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average31/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average20/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Recent wipes peaked at 2 players on average. 31 hours after the latest wipe, the crowd peaked.

On what schedule does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipe?

Each month [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 4 hours ago. The tags put wipes at monthly.

Server details

What does performance look like on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Average server fps over the last 48 hours was 59, with a floor of 33. The world held a peak of 89,864 entities, counting buildings, deployables and all the rest. It drew as much as 4,841 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C currently run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, and is it up at the moment?

Right now [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is up and running. Going by the uptime figure it gives, its last restart was around 2 hours ago. It spent 152 of the last 7 full days' 168 hours up, 90% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C sit?

Europe is suggested by the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, which publishes no region tag and carries the region code uk1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 194.69.160.88:28015.

Server tags

Which meanings sit behind the tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): uk1 is the server's region code; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The same operator probably runs them: [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes a joinmyga.me hostname, and so do 18 other servers we track.

Which Rust Insights filters and lists feature [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

These Rust Insights lists include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C right now, and how does that number move?

Of its 100 slots, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C currently has 0 filled. A weekly average of 0 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 16:00 UTC, at 2 players on average.

How does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C compare with other Rust servers in the ranking?

On player hours for the last seven days, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C sits at #4,982, inside the top 22% of ranked servers.

Rules and settings

What settings and rules apply on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

No gather rate appears in the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs a procedural map of size 3,000 with seed 100, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

How to join

How do you connect to [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Open the console with F1 in Rust and enter client.connect 194.69.160.88:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code uk1 is the server's region code.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.