Skip to the story

Live edition63,000 playing on 11,748 servers

Rust Insights

Server profile · uk1

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online, with 3 of 100 players on; ranked #2,929 of every public Rust server, the top 13%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
3/ 100 players now 3% full
17-day averagepeak 6
#2,929ranktop 13%
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 13% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

11 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 11 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average39/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average24/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average17/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average15/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average24/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average25/75

The short version

Quick answers

From the figures on this page.

Wipe days

What does [UK US] Total PvE | Raid Bases | Zombies | Custom Map look like once wipe day arrives?

Recent wipes peaked at 11 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.

How often does [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipe, and on which day?

The only wipe on [UK US] Total PvE | Raid Bases | Zombies | Custom Map is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 17 hours ago. Its tags state a monthly wipe schedule.

Server details

Does [UK US] Total PvE | Raid Bases | Zombies | Custom Map hold a steady frame rate?

Server fps averaged 53 over 48 hours; the lowest reading was 18. Buildings, deployables and the rest took the entity count as high as 117,940. Memory use peaked at 4,487 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

Rust network protocol 2635 and build 168909 on Linux is what [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [UK US] Total PvE | Raid Bases | Zombies | Custom Map, and is it online?

At the time of this check [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. Going by the uptime figure it gives, its last restart was around 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

No region tag comes from [UK US] Total PvE | Raid Bases | Zombies | Custom Map, though the name suggests Europe, and its region code is uk1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 194.69.160.15:28127.

Server tags

How should you read the tags listed for [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

These tags come from [UK US] Total PvE | Raid Bases | Zombies | Custom Map and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $ruk1 (Region code): The region code reads uk1; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^r (Roleplay): The server is built for roleplay; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of [UK US] Total PvE | Raid Bases | Zombies | Custom Map look like?

At the time of this refresh, [UK US] Total PvE | Raid Bases | Zombies | Custom Map holds 3 players on 100 slots. A weekly average of 1 players goes with a peak of 6. Its strongest hour in the past 48 was 17:00 UTC, with an average of 3 players.

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map sit in the rankings?

The player-hours ranking for the last seven days puts [UK US] Total PvE | Raid Bases | Zombies | Custom Map at #2,929, among the top 13% of all ranked servers.

Map and rules

What settings and rules apply on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

No gather rate appears in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. No group limit is set, so the game's default of 8 players applies. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

[UK US] Total PvE | Raid Bases | Zombies | Custom Map runs a procedural map of size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Connecting

How do you connect to [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Type client.connect 194.69.160.15:28127 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/3Zu2keh.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$ruk1
Region code The region code reads uk1.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.