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Live edition72,000 playing on 11,814 servers

Rust Insights

Server profile · uk1

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Offline, with 0 of 100 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 8d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:19 UTC8d ago 2 – running 0
Sat 3 Oct, 12:24 UTC26d ago 2 halved by day 1 17.1 days 0
Tue 29 Sep, 16:48 UTC29d ago 2 halved by day 1 3.8 days 0
Mon 28 Sep, 15:04 UTC30d ago 2 – 1.1 days 0
Mon 28 Sep, 06:21 UTC31d ago 2 – 0.4 days 0
Tue 22 Sep, 08:31 UTC37d ago 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC38d ago 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC41d ago 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC41d ago 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC42d ago 2 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average5/100
  2. Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average0/16
  3. EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average0/16
  4. MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 106 on average168/300
  5. AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 62 on average122/200
  6. HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 43 on average55/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 4 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining wipe?

No next wipe can be predicted for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 8 days 18 hours ago.

About the server

What Rust version is live on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The Rust build is network protocol 2634 and build 167781, running on Linux, for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. The same protocol is required to join, and Steam takes care of updating it.

How reliable is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, and is it up at the moment?

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining is offline at the moment; the last time it was seen was 4 days 1 hours ago. The last 7 full days gave 85 of 168 hours up, or 51% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining run from?

The name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining points to Europe, even though no region tag is published, with uk1 as its region code. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 194.69.160.125:28015.

Tags

What is meant by each tag on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

When the game's server browser reads EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $ruk1 (Region code): The region code reads uk1; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining appear?

These Rust Insights lists include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: Rust servers in Europe, Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining right now, and how does that number move?

The last time EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining was seen online was 4 days 1 hours ago, and it is offline now. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining place?

On player hours for the last seven days, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sits at #15,326, inside the top 69% of ranked servers.

Settings and rules

What are the settings and rules for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The game generates the map on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: procedural, size 6,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Join

What is the way to join EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

Open the console with F1 in Rust and enter client.connect 194.69.160.125:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rustarcade.gg/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$ruk1
Region code The region code reads uk1.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.