Server profile
[U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly |
Offline, with 0 of 100 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 193.31.31.104:28047 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | wipe, and on which day?
Too few wipes are on record for [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 10 hours ago.
Server details
Which Rust version is [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | on?
The Rust build is network protocol 2634 and build 166652, running on Linux, for [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly |. Joining needs your game on the same protocol, which Steam updates for you.
Has [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | stayed online, and is it up now?
[U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | is offline at the moment; the last time it was seen was 22 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
In which location does [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | sit?
There is no region published for [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly |. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 193.31.31.104:28047.
Lists and tags
How should you read the tags listed for [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly |?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | appear?
[U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | appears among the following Rust Insights lists: 1.5x Rust servers, explained and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.
Population history
How many players are on [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | right now?
[U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | was last seen 22 days 1 hours ago and is offline right now.
Where does [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | sit in the rankings?
On player hours for the last seven days, [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | sits at #15,986, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly |?
Going by its name, [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | gathers at 1.5x. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly |?
[U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly | runs a procedural map of size 6,000 with seed 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to [U.S]OzziGaming 1.5x Solo/Duo/Trio | Weekly |?
Open the console with F1 in Rust and enter client.connect 193.31.31.104:28047. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://ozzigaming.com is its website.