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Rust Insights

Server profile

[PvPvE] RESPAWN x1.5

Online, with 1 of 200 players on; ranked #2,630 of every public Rust server, the top 12%. It last wiped 13d ago.

Filed under 1.5x monthly wipes moddedoxide
Launch Rust and join
1/ 200 players now 0% full
17-day averagepeak 5
#2,630ranktop 12%
13d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

14.8 days usual gap between real wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 8

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:09 UTC13d ago 3 – running 0
Thu 1 Oct, 19:34 UTC FW27d ago 5 halved by day 8 14.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RUST ROOM 1.5x | Monthly | Wipe 01.10groups of 200+ · 1.5x · monthly · 4 on average4/500
  2. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 832 on average761/850
  3. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 610 on average1,436/1200
  4. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 379 on average155/200
  5. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 348 on average845/845
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 294 on average1,102/1150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [PvPvE] RESPAWN x1.5 look like once wipe day arrives?

The average busiest point of its recent wipes was 4 players. The peak crowd on this wipe came 28 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 8.

When does [PvPvE] RESPAWN x1.5 wipe, and how often?

Each month [PvPvE] RESPAWN x1.5 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 3 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

Does [PvPvE] RESPAWN x1.5 hold a steady frame rate?

Average server fps over the last 48 hours was 52, with a floor of 40. At its highest the entity count reached 125,237: buildings, deployables and everything else. The highest memory figure was 4,544 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [PvPvE] RESPAWN x1.5 currently run?

Running on Windows, [PvPvE] RESPAWN x1.5 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [PvPvE] RESPAWN x1.5, and is it online?

[PvPvE] RESPAWN x1.5 is currently reachable and online. About 14 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [PvPvE] RESPAWN x1.5 run from?

A region is not published by [PvPvE] RESPAWN x1.5. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.189.255.46:35100.

Tags

How should you read the tags listed for [PvPvE] RESPAWN x1.5?

When the game's server browser reads [PvPvE] RESPAWN x1.5, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [PvPvE] RESPAWN x1.5 appear?

These Rust Insights lists include [PvPvE] RESPAWN x1.5: 1.5x Rust servers, explained and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Player counts

How many players are on [PvPvE] RESPAWN x1.5 right now, and how does that number move?

Of its 200 slots, [PvPvE] RESPAWN x1.5 currently has 1 filled. The seven-day average is 1 players, and the highest point in that week was 5. Look at the last 48 hours and the peak hour is 19:00 UTC, at 5 players on average.

How does [PvPvE] RESPAWN x1.5 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [PvPvE] RESPAWN x1.5 at #2,630, among the top 12% of all ranked servers.

Settings and rules

How is [PvPvE] RESPAWN x1.5 configured, and what rules apply?

A 1.5x gather rate is what the name of [PvPvE] RESPAWN x1.5 states. Up to 10 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on [PvPvE] RESPAWN x1.5?

Size 4,250 and seed 1482314174 define the procedural map on [PvPvE] RESPAWN x1.5, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join [PvPvE] RESPAWN x1.5?

To connect, start Rust and enter client.connect 185.189.255.46:35100 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.