Server profile · EU
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
Online, with 0 of 150 players on; ranked #2,734 of every public Rust server, the top 12%. It last wiped 27d ago.
Online EU 192.121.44.107:28016 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 8 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты8/200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay12/200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events10/140
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 8/150
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet28/100
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]4/75
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, what happens on wipe day?
Recent wipes peaked at 8 players on average. 46 hours after the latest wipe, the crowd peaked.
When does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES wipe, and how often?
The only wipe on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 6 hours ago. The tags put wipes at monthly.
About the server
How well does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES perform?
The 48-hour average for server fps is 52, and 37 was the lowest seen. The world held a peak of 119,310 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,095 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES currently run?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, and is it up at the moment?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is currently reachable and online. Going by the uptime figure it gives, its last restart was around 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES sit?
The EU tag is how [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 192.121.44.107:28016.
Tags
Which meanings sit behind the tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
When the game's server browser reads [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES turn up among the Rust Insights lists and filters?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES right now?
Of its 150 slots, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES currently has 0 filled. Over the past week it peaked at 6 and averaged 1 players. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 2 players.
How does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES compare with other Rust servers in the ranking?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES holds #2,734 for player hours over the last seven days, #1,036 in Europe and in the top 12% of all ranked servers.
Rules and settings
What settings and rules apply on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Nothing about gather rate is given in the name of [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. You need Rust's premium status to get in. The server has Valve's VAC anti-cheat switched on.
What is the map on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES runs a procedural map of size 4,250 with seed 248679, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Type client.connect 192.121.44.107:28016 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You need Rust's premium status to get in. https://discord.com/invite/gxJm7Pv is its website.
