Server profile
[SA] Facepunch 2
Online, with 8 of 350 players on; ranked #1,166 of every public Rust server, the top 5%. It last wiped 27d ago.
Online 185.50.107.85:28015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 27 | – | running | 5 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long273/300
- Rusty Moose |EU Monthly|207/250
- Rustopia.gg - US Large133/200
- Rustafied.com - EU Long - Large109/150
- Magic Rust — Long | Kлaccикa x1 | Pyccкий78/300
- Rusty Moose |US Monthly|152/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On [SA] Facepunch 2, what happens on wipe day?
The average busiest point of its recent wipes was 27 players. The peak crowd on this wipe came 47 hours after it started.
When does [SA] Facepunch 2 wipe, and how often?
Each month [SA] Facepunch 2 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 4 hours ago. Wipes run monthly, as its tags say.
Server
How well does [SA] Facepunch 2 perform?
Average server fps over the last 48 hours was 127, with a floor of 102. The world held a peak of 133,343 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,471 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is [SA] Facepunch 2 on?
Running on Windows, [SA] Facepunch 2 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [SA] Facepunch 2, and is it online?
At the time of this check [SA] Facepunch 2 is online. About 15 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [SA] Facepunch 2 sit?
There is no region published for [SA] Facepunch 2. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.50.107.85:28015.
Server tags
What is meant by each tag on [SA] Facepunch 2?
When the game's server browser reads [SA] Facepunch 2, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): It holds 350 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which person or group runs [SA] Facepunch 2?
The same operator probably runs them: [SA] Facepunch 2 publishes a playrust.com hostname, and so do 124 other servers we track.
Which Rust Insights filters and lists feature [SA] Facepunch 2?
[SA] Facepunch 2 appears among the following Rust Insights lists: Rust servers running the tutorial, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Population history
How many players are on [SA] Facepunch 2 right now?
At the time of this refresh, [SA] Facepunch 2 holds 8 players on 350 slots. The seven-day average is 7 players, and the highest point in that week was 19. Look at the last 48 hours and the peak hour is 15:00 UTC, at 17 players on average.
In the ranking of Rust servers, where does [SA] Facepunch 2 place?
Player hours over seven days put [SA] Facepunch 2 at #1,166, within the top 5% of the ranked field.
Rules and settings
What settings and rules apply on [SA] Facepunch 2?
Nothing about gather rate is given in the name of [SA] Facepunch 2. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Rust's in-game Official tab lists this server. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
Which map is live on [SA] Facepunch 2?
The game generates the map on [SA] Facepunch 2: procedural, size 4,500, seed 1046378604. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto [SA] Facepunch 2?
To connect, start Rust and enter client.connect 185.50.107.85:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
