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Live edition34,406 playing on 11,599 servers

Rust Insights

Server profile

[EU][PVE] Get Tae Rust

Online, with 0 of 100 players on; ranked #15,419 of every public Rust server, the top 69%. It last wiped 54d ago.

Filed under moddedcarbonpvepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#15,419ranktop 69%
54d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304006:0015:0000:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average88/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average23/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average13/200
  4. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 32 on average5/140
  5. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average12/200
  6. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average9/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does [EU][PVE] Get Tae Rust wipe, and how often?

Its rhythm cannot be read yet: [EU][PVE] Get Tae Rust has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 54 days 9 hours ago.

About the server

How well does [EU][PVE] Get Tae Rust perform?

Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 67,764 entities, counting buildings, deployables and all the rest. It drew as much as 3,358 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [EU][PVE] Get Tae Rust on?

Running on Windows, [EU][PVE] Get Tae Rust is on Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of updating it.

Has [EU][PVE] Get Tae Rust stayed online, and is it up now?

[EU][PVE] Get Tae Rust is currently reachable and online. The uptime it reports puts the last restart at about 5 days 6 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [EU][PVE] Get Tae Rust?

The name of [EU][PVE] Get Tae Rust points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.36.205.6:28065.

Server tags

Which meanings sit behind the tags on [EU][PVE] Get Tae Rust?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; ^q (Premium): Joining requires premium status in Rust are what [EU][PVE] Get Tae Rust publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [EU][PVE] Get Tae Rust?

The Rust Insights lists that carry [EU][PVE] Get Tae Rust are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on [EU][PVE] Get Tae Rust right now?

[EU][PVE] Get Tae Rust shows 0 players at the moment, against 100 slots. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does [EU][PVE] Get Tae Rust place?

Player hours over seven days put [EU][PVE] Get Tae Rust at #15,419, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for [EU][PVE] Get Tae Rust?

Nothing about gather rate is given in the name of [EU][PVE] Get Tae Rust. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Joining requires premium status in Rust. The server has Valve's VAC anti-cheat switched on.

Which map is live on [EU][PVE] Get Tae Rust?

The game generates the map on [EU][PVE] Get Tae Rust: procedural, size 3,500, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join [EU][PVE] Get Tae Rust?

Type client.connect 185.36.205.6:28065 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.
^q
Premium Joining requires premium status in Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.