Server profile · EU
[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Online, with 2 of 50 players on; ranked #2,786 of every public Rust server, the top 12%. It last wiped 14d ago.
Online EU 185.216.144.68:28540 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 13d 21hThu 12 Nov, 17:53 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 21hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC14d ago | 8 | – | running | 3 |
| Thu 1 Oct, 18:32 UTC FW28d ago | 5 | halved by day 8 | 14 days | 0 |
| Thu 17 Sep, 17:56 UTC42d ago | 3 | held half | 14 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- RustAria#4 [Мирный / PVE / SKINDROPS]12/200
- [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases74/100
- [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME95/150
- PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events42/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Recent wipes peaked at 5 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.
On what schedule does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?
On [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, wipes are scheduled every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 2 hours have passed since its current world was created. The tags give wipes as every two weeks.
About the server
What does performance look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Server fps averaged 93 over 48 hours; the lowest reading was 42. The world held a peak of 93,035 entities, counting buildings, deployables and all the rest. It drew as much as 4,203 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | currently run?
Running on Windows, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, and is it online?
At the time of this check [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is online. The uptime it reports puts the last restart at about 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run from?
With its EU tag, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.216.144.68:28540.
Tags
What is meant by each tag on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
When the game's server browser reads [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts20 (Group limit): No team may exceed 20 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The Rust Insights lists that carry [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
How many players are on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | right now, and how does that number move?
At the time of this refresh, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | holds 2 players on 50 slots. The seven-day average is 1 players, and the highest point in that week was 7. Look at the last 48 hours and the peak hour is 19:00 UTC, at 4 players on average.
Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sit in the rankings?
In Europe, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #1,055; across all ranked servers it is #2,786 on seven-day player hours, in the top 12%.
Map and rules
What are the settings and rules for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
No gather rate appears in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. 20 players is the most a group can hold. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Size 4,200 and seed 20 define the procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Blueprint Wipe In: 6d 22h 20m.
How to join
How do you connect to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
To connect, start Rust and enter client.connect 185.216.144.68:28540 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/jymGN2PPjd is its website.
