Server profile
Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий
Online, with 145 of 180 players on; ranked #308 of every public Rust server, the top 1%. It last wiped 3d ago.
Online 185.207.214.28:20000 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 1% of all ranked servers, and #31 of the duo servers (top 7%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Monday 2 November, 10:02 UTC, in 3d 19h. Every Monday at 10:02 UTC · high confidence
Coming wipes
- 3d 19hMon 2 Nov, 10:02 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 10d 19hMon 9 Nov, 10:02 UTC
- 17d 19hMon 16 Nov, 10:02 UTC
- 24d 19hMon 23 Nov, 10:02 UTC
- 31d 19hMon 30 Nov, 10:02 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 38d 19hMon 7 Dec, 10:02 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 235, 3 hours in, with 44 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC3d ago | 235+44 queue | – | running | 8 |
| Mon 19 Oct, 10:01 UTC10d ago | 74 | halved by day 3 | 7 days | 6 |
| Mon 12 Oct, 10:03 UTC17d ago | 99 | halved by day 2 | 7 days | 3 |
| Mon 5 Oct, 10:02 UTC24d ago | 102 | halved by day 2 | 7 days | 53 |
| Mon 28 Sep, 10:00 UTC31d ago | 134 | halved by day 3 | 7 days | 9 |
| Mon 21 Sep, 10:00 UTC38d ago | 177 | halved by day 3 | 7 days | 8 |
| Mon 14 Sep, 10:01 UTC45d ago | 146 | halved by day 3 | 7 days | 3 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий, what happens on wipe day?
Recent wipes peaked at 136 players on average. 3 hours after the latest wipe came the peak, and a further 44 stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.
On what schedule does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий wipe?
On Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий, wipes are scheduled every Monday at 10:02 UTC. Monday 2 November at 10:02 UTC is when the next wipe is due. The world you are playing on now was made 3 days 4 hours ago. Its tags carry a weekly wipe schedule.
About the server
What does performance look like on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
Server fps averaged 48 over 48 hours; the lowest reading was 48. The world held a peak of 255,273 entities, counting buildings, deployables and all the rest. The highest memory figure was 7,188 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий, and is it online?
Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий is currently reachable and online. The uptime it reports puts the last restart at about 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
The name of Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.207.214.28:20000.
Server tags
Which meanings sit behind the tags on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
These tags come from Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp180 (Max players): The slot count is 180; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp4 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track all publish a magicrust.gg hostname, so the same operator most likely runs them.
Where does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий turn up among the Rust Insights lists and filters?
These Rust Insights lists include Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий: Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Player counts
How many players are on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий right now, and how does that number move?
Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий shows 145 players at the moment, against 180 slots. Over the past week it peaked at 235 and averaged 58 players. Look at the last 48 hours and the peak hour is 16:00 UTC, at 228 players on average.
How does Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий compare with other Rust servers in the ranking?
Player hours over seven days put Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий at #308, within the top 1% of the ranked field. The duo ranking places it at #31.
Map and rules
What are the settings and rules for Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
The name of Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий says 2x gather. A group may hold up to 2 players, listed as duo. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
Size 4,000 and seed 1337 define the procedural map on Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name ДЛЯ CЛAБЫX ПK.
Join
How can you get onto Magic Rust #17 — Modded 2x (Solo/Duo) | Pyccкий?
To connect, start Rust and enter client.connect 185.207.214.28:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://magicrust.gg/serv17.
