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Live edition95,622 playing on 11,862 servers

Rust Insights

Server profile · EU

. : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .

Online, with 3 of 35 players on; ranked #2,399 of every public Rust server, the top 11%. It last wiped 24d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 35 players now 9% full
27-day averagepeak 7
#2,399ranktop 11% · #916 in EU
24d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

25 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 25, 17 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:12 UTC24d ago 25 – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average56/200
  2. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 32 on average22/140
  3. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average31/200
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 29 on average43/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average33/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average36/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . look like once wipe day arrives?

The average busiest point of its recent wipes was 25 players. The peak crowd on this wipe came 17 hours after it started.

How often does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . wipe, and on which day?

The only wipe on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 24 days 21 hours ago. The tags put wipes at monthly.

About the server

What does performance look like on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

Average server fps over the last 48 hours was 84, with a floor of 9. At its highest the entity count reached 150,478: buildings, deployables and everything else. It drew as much as 4,769 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : ., and is it online?

At the time of this check . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . is online. About 9 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . run from?

The EU tag is how . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.189.255.63:35300.

Server tags

What is meant by each tag on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

The tags gmrust (Game mode): Survival as standard Rust plays; mp35 (Max players): 35 slots in total; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The world is the threat here, since players do not fight one another; pve (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe are what . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

The rust-days.ru hostname published by . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . is used by no other server we track.

On which Rust Insights lists does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . appear?

The Rust Insights lists that carry . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . are Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . right now?

At the time of this refresh, . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . holds 3 players on 35 slots. A weekly average of 2 players goes with a peak of 7. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 6 players.

How does . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . compare with other Rust servers in the ranking?

In Europe, . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . is #916; across all ranked servers it is #2,399 on seven-day player hours, in the top 11%.

Settings and rules

How is . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : . configured, and what rules apply?

No gather rate appears in the name of . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .. The group cap stands at 12 players. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

The game generates the map on . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .: procedural, size 4,500, seed 7587634. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

What is the way to join . : : RUST-DAYS : PVE : RPG | NPC | ZOMBIE : : .?

Open the console with F1 in Rust and enter client.connect 185.189.255.63:35300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://rust-days.ru.

The small print

Server tags

What each one means.

Published as mp35,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts12,^o^z,pve

Game

gmrust
Game mode Survival as standard Rust plays.
mp35
Max players 35 slots in total.
ts12
Group limit Team size is capped at 12.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.
pve
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.