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Rust Insights

Server profile

ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic

Online, with 0 of 200 players on; ranked #4,132 of every public Rust server, the top 19%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 3
#4,132ranktop 19%
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average36/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average25/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average17/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average15/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average24/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average25/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 1 hours after it started.

How often does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic wipe, and on which day?

The only wipe on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 17 hours ago. The tags put wipes at monthly.

Server details

What does performance look like on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?

Server fps averaged 188 over 48 hours; the lowest reading was 138. Buildings, deployables and the rest took the entity count as high as 105,896. Memory use peaked at 5,362 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?

Running on Windows, ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic, and is it online?

Right now ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic is up and running. Going by the uptime figure it gives, its last restart was around 6 days 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?

ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 185.189.255.47:35000 is where it answers.

Server tags

How should you read the tags listed for ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): The slot count is 200; ts22 (Group limit): No team may exceed 22 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic turn up among the Rust Insights lists and filters?

ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic right now, and how does that number move?

ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic shows 0 players at the moment, against 200 slots. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic place?

The player-hours ranking for the last seven days puts ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic at #4,132, among the top 19% of all ranked servers.

Rules and settings

What settings and rules apply on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?

Nothing about gather rate is given in the name of ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic. Up to 22 players can join one group. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?

The game generates the map on ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic: procedural, size 4,300, seed 1705331099. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to ТЕРРИТОРИЯ ВЫЖИВШИХ | ПВЕ | Classic?

To connect, start Rust and enter client.connect 185.189.255.47:35000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://m.vk.com/terri.survivors.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts22,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players The slot count is 200.
ts22
Group limit No team may exceed 22 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.