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Rust Insights

Server profile · EU

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE

Online, with 0 of 30 players on; ranked #8,835 of every public Rust server, the top 40%. It last wiped 13h ago.

Filed under moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 30 players now 0% full
07-day averagepeak 1
#8,835ranktop 40% · #2164 in EU
13h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75108:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 18:19 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 18:19 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

27.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:19 UTC13h ago – – running 0
Thu 1 Oct, 16:28 UTC27d ago 2 halved by day 1 27.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average103/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average32/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average25/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average5/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average12/140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average13/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

How often does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE wipe, and on which day?

Too few wipes are on record for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 13 hours ago.

Server details

What does performance look like on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

The 48-hour average for server fps is 20, and 20 was the lowest seen. The world held a peak of 73,629 entities, counting buildings, deployables and all the rest. It drew as much as 3,421 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE currently run?

Running on Linux, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is on Rust network protocol 2635 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

Has RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE stayed online, and is it up now?

Right now RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is up and running. Going by the uptime figure it gives, its last restart was around 35 minutes ago. It spent 131 of the last 7 full days' 168 hours up, 78% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Its EU tag is what RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.180.2.45:28669 is where it answers.

Server tags

How should you read the tags listed for RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

When the game's server browser reads RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE appear?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

How many players are on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE right now, and how does that number move?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE shows 0 players at the moment, against 30 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.

How does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE compare with other Rust servers in the ranking?

RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE holds #8,835 for player hours over the last seven days, #2,164 in Europe and in the top 40% of all ranked servers.

Settings and rules

How is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE configured, and what rules apply?

The name of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Size 4,500 and seed 77541377 define the procedural map on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

What is the way to join RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?

Open the console with F1 in Rust and enter client.connect 185.180.2.45:28669. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,EU,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players It holds 30 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.