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Rust Insights

Server profile

EU/CZ StrongWolves.eu - TEST

Offline, with 2 of 30 players on; ranked #13,302 of every public Rust server, the top 60%. It last wiped 27d ago.

Filed under moddedoxidepve
Launch Rust and join
2/ 30 players now 7% full
07-day averagepeak –
#13,302ranktop 60%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.3 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:45 UTC23d ago 2 – running 1
Thu 1 Oct, 10:07 UTC27d ago 1 – 4.3 days 0
Thu 24 Sep, 16:14 UTC34d ago 1 halved by day 1 6.7 days 1
Sun 20 Sep, 16:06 UTC38d ago 0 – 4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average128/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average28/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average29/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average7/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average12/140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average12/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does EU/CZ StrongWolves.eu - TEST look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

When does EU/CZ StrongWolves.eu - TEST wipe, and how often?

EU/CZ StrongWolves.eu - TEST wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 14 hours ago.

About the server

On what version does EU/CZ StrongWolves.eu - TEST currently run?

The Rust build is network protocol 2634 and build 167231, running on Linux, for EU/CZ StrongWolves.eu - TEST. You can only join if your game is on the same protocol; Steam handles that update.

Has EU/CZ StrongWolves.eu - TEST stayed online, and is it up now?

EU/CZ StrongWolves.eu - TEST is offline at the moment; the last time it was seen was 20 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.

Where does EU/CZ StrongWolves.eu - TEST run from?

No region tag comes from EU/CZ StrongWolves.eu - TEST, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.180.2.29:28937.

Lists and tags

How should you read the tags listed for EU/CZ StrongWolves.eu - TEST?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what EU/CZ StrongWolves.eu - TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature EU/CZ StrongWolves.eu - TEST?

These Rust Insights lists include EU/CZ StrongWolves.eu - TEST: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on EU/CZ StrongWolves.eu - TEST right now?

The last time EU/CZ StrongWolves.eu - TEST was seen online was 20 days 21 hours ago, and it is offline now.

Where does EU/CZ StrongWolves.eu - TEST sit in the rankings?

The player-hours ranking for the last seven days puts EU/CZ StrongWolves.eu - TEST at #13,302, among the top 60% of all ranked servers.

Rules and settings

What settings and rules apply on EU/CZ StrongWolves.eu - TEST?

The name of EU/CZ StrongWolves.eu - TEST does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on EU/CZ StrongWolves.eu - TEST?

The game generates the map on EU/CZ StrongWolves.eu - TEST: procedural, size 4,500, seed 114627276. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to EU/CZ StrongWolves.eu - TEST?

Open the console with F1 in Rust and enter client.connect 185.180.2.29:28937. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167231
Build It runs game build 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.