Source: every five minutes, from the Steam server list.
AveragePeak
Note: hourly average and peak, UTC.
AveragePeakWipe
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
RankRank in region
Note: Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
The record
Wipes
Every wipe we saw, newest first.
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 04:07 UTC3d ago
–
–
running
1
Fri 23 Oct, 04:07 UTC4d ago
–
–
–
0
Thu 22 Oct, 04:07 UTC5d ago
–
–
–
0
Wed 21 Oct, 04:07 UTC6d ago
–
–
–
0
Tue 20 Oct, 04:07 UTC7d ago
–
–
–
1
Mon 19 Oct, 04:07 UTC8d ago
–
–
–
1
Sun 18 Oct, 04:07 UTC9d ago
–
–
–
1
Sat 17 Oct, 04:07 UTC10d ago
–
–
–
1
Fri 16 Oct, 04:07 UTC11d ago
–
–
–
1
Thu 15 Oct, 04:07 UTC12d ago
–
–
–
0
Wed 14 Oct, 04:08 UTC13d ago
–
–
–
0
Tue 13 Oct, 04:07 UTC14d ago
–
–
–
1
Mon 12 Oct, 04:07 UTC15d ago
–
–
–
5
Sun 11 Oct, 04:07 UTC16d ago
–
–
–
4
Sat 10 Oct, 04:07 UTC17d ago
–
–
–
1
Fri 9 Oct, 04:07 UTC18d ago
–
–
–
0
Thu 8 Oct, 04:08 UTC19d ago
–
–
–
3
Wed 7 Oct, 04:07 UTC20d ago
–
–
–
0
Tue 6 Oct, 04:07 UTC21d ago
–
–
–
0
Mon 5 Oct, 04:07 UTC22d ago
–
–
–
2
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
What should you expect on wipe day at [EU] Recess Gaming - Build | Creative | Sandbox?
The average busiest point of its recent wipes was 12 players.
When does [EU] Recess Gaming - Build | Creative | Sandbox wipe, and how often?
No next wipe can be predicted for [EU] Recess Gaming - Build | Creative | Sandbox, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 3 days 12 hours ago.
About the server
What does performance look like on [EU] Recess Gaming - Build | Creative | Sandbox?
The 48-hour average for server fps is 14, and 10 was the lowest seen. At its highest the entity count reached 9,597: buildings, deployables and everything else. The highest memory figure was 3,014 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [EU] Recess Gaming - Build | Creative | Sandbox?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Recess Gaming - Build | Creative | Sandbox runs. The same protocol is required to join, and Steam takes care of updating it.
Has [EU] Recess Gaming - Build | Creative | Sandbox stayed online, and is it up now?
[EU] Recess Gaming - Build | Creative | Sandbox is currently reachable and online. The uptime it reports puts the last restart at about 3 days 11 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [EU] Recess Gaming - Build | Creative | Sandbox?
With its EU tag, [EU] Recess Gaming - Build | Creative | Sandbox lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.125.169.241:28019.
Tags
What is meant by each tag on [EU] Recess Gaming - Build | Creative | Sandbox?
These tags come from [EU] Recess Gaming - Build | Creative | Sandbox and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^k (Build server): Base design and practice are the point; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
The same operator probably runs them: [EU] Recess Gaming - Build | Creative | Sandbox publishes a recess.no hostname, and 1 other server we track does too.
On which Rust Insights lists does [EU] Recess Gaming - Build | Creative | Sandbox appear?
These Rust Insights lists include [EU] Recess Gaming - Build | Creative | Sandbox: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on [EU] Recess Gaming - Build | Creative | Sandbox right now, and how does that number move?
Of its 50 slots, [EU] Recess Gaming - Build | Creative | Sandbox currently has 4 filled. A weekly average of 3 players goes with a peak of 14. Look at the last 48 hours and the peak hour is 19:00 UTC, at 8 players on average.
How does [EU] Recess Gaming - Build | Creative | Sandbox compare with other Rust servers in the ranking?
[EU] Recess Gaming - Build | Creative | Sandbox holds #1,792 for player hours over the last seven days, #686 in Europe and in the top 8% of all ranked servers.
Map and rules
How is [EU] Recess Gaming - Build | Creative | Sandbox configured, and what rules apply?
Nothing about gather rate is given in the name of [EU] Recess Gaming - Build | Creative | Sandbox. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on [EU] Recess Gaming - Build | Creative | Sandbox?
[EU] Recess Gaming - Build | Creative | Sandbox runs a procedural map of size 5,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Join
How do you connect to [EU] Recess Gaming - Build | Creative | Sandbox?
Open the console with F1 in Rust and enter client.connect 185.125.169.241:28019. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://recess.no/ is its website.
The small print
Server tags
What each one means.
Published asmp50,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThe game mode is standard Rust survival.
mp50
Max players50 slots in total.
ts8
Group limitThis is the game default: 8 per team at most.
v2635
ProtocolMatching versions are required, and the protocol is 2635.
cs168909
BuildIt runs game build 168909.
ptrak
NetworkingRakNet handles the network layer, as it does by default.
$r?
Region codeA region code has not been set.
Gameplay
^c
CreativeBuild anything you like without gathering: this is a sandbox.
^k
Build serverBase design and practice are the point.
Mods and access
^z
ModdedPlugins or settings alter the game, so it is filed under Modded.
^y
CarbonThe plugin framework here is Carbon.
Region
EU
EuropeFind it in the browser under Europe.
Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.