Server profile
ShockRust | Build Обновление
Online, with 21 of 50 players on; ranked #1,083 of every public Rust server, the top 5%. It last wiped 131d ago.
Online 185.207.214.212:35300 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire8/50
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The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ShockRust | Build Обновление wipe, and on which day?
Its rhythm cannot be read yet: ShockRust | Build Обновление has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 131 days 2 hours ago.
Server
What does performance look like on ShockRust | Build Обновление?
Average server fps over the last 48 hours was 58, with a floor of 10. At its highest the entity count reached 20,402: buildings, deployables and everything else. The highest memory figure was 3,746 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is ShockRust | Build Обновление on?
The Rust build is network protocol 2556 and build 104046, running on Linux, for ShockRust | Build Обновление. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ShockRust | Build Обновление, and is it up at the moment?
At the time of this check ShockRust | Build Обновление is online. The uptime it reports puts the last restart at about 17 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for ShockRust | Build Обновление?
The name of ShockRust | Build Обновление points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.207.214.212:35300.
Lists and tags
Which meanings sit behind the tags on ShockRust | Build Обновление?
When the game's server browser reads ShockRust | Build Обновление, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; v2556 (Protocol): Your game must run the same version to join: the protocol is 2556; cs104046 (Build): It runs game build 104046; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ShockRust | Build Обновление appear?
ShockRust | Build Обновление appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust build and creative servers. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10.
Population history
How many players are on ShockRust | Build Обновление right now?
Of its 50 slots, ShockRust | Build Обновление currently has 21 filled. A weekly average of 8 players goes with a peak of 46. Look at the last 48 hours and the peak hour is 16:00 UTC, at 22 players on average.
Where does ShockRust | Build Обновление sit in the rankings?
On player hours for the last seven days, ShockRust | Build Обновление sits at #1,083, inside the top 5% of ranked servers.
Map and rules
What settings and rules apply on ShockRust | Build Обновление?
No gather rate appears in the name of ShockRust | Build Обновление. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on ShockRust | Build Обновление?
Size 3,000 and seed 1337 define the procedural map on ShockRust | Build Обновление, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
How to join
How can you get onto ShockRust | Build Обновление?
To connect, start Rust and enter client.connect 185.207.214.212:35300 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://shockproject.pro.