Server profile
测试
Offline, with 0 of 2 players on; ranked #15,477 of every public Rust server, the top 68%. It last wiped 37d ago.
Offline 183.221.149.16:26690 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Monday 2 November, 04:17 UTC, in 4d 1h. Its biweekly schedule tag · low confidence
Coming wipes
- 4d 1hMon 2 Nov, 04:17 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 18d 1hMon 16 Nov, 04:17 UTC
- 32d 1hMon 30 Nov, 04:17 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 04:17 UTC37d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does 测试 look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does 测试 wipe?
Its tag sets the prediction: too few wipes on 测试 are on record to confirm the schedule. A wipe is expected on Monday 2 November at 04:17 UTC. 37 days 22 hours have passed since its current world was created. The tags give wipes as every two weeks.
Server details
On what version does 测试 currently run?
Running on Windows, 测试 is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is 测试, and is it up at the moment?
The last sighting of 测试 was 37 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 21 September 2026.
What location is listed for 测试?
The name of 测试 points to Asia, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 183.221.149.16:26690 is where it answers.
Lists and tags
How should you read the tags listed for 测试?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 测试 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature 测试?
The Rust Insights lists that carry 测试 are Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
How many players are on 测试 right now, and how does that number move?
测试 was last seen 37 days 22 hours ago and is offline right now.
In the ranking of Rust servers, where does 测试 place?
The player-hours ranking for the last seven days puts 测试 at #15,477, among the top 68% of all ranked servers.
Rules and settings
How is 测试 configured, and what rules apply?
Nothing about gather rate is given in the name of 测试. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is off.
What is the map on 测试?
The map on 测试 is procedural and the game generates it.
Connecting
How can you get onto 测试?
To connect, start Rust and enter client.connect 183.221.149.16:26690 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.