Skip to the story

Live edition101,030 playing on 11,856 servers

Rust Insights

Server profile

[AU] Outback Rust Monthly 2X

Offline, with 1 of 80 players on; ranked #12,126 of every public Rust server, the top 54%. It last wiped 1d ago.

Filed under 2x moddedoxide
Launch Rust and join
1/ 80 players now 1% full
07-day averagepeak 1
#12,126ranktop 54%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75108:0009:0011:0012:0003:0004:00Wiped Wed 28 Oct, 08:36 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct29 Oct

Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.9 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:36 UTC1d ago – – running 0
Tue 13 Oct, 11:10 UTC16d ago 0 – 14.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3/75
  2. [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average5/75
  3. Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average3/50
  4. [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
  5. [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 10 on average5/100
  6. [AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [AU] Outback Rust Monthly 2X, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does [AU] Outback Rust Monthly 2X wipe, and on which day?

Its rhythm cannot be read yet: [AU] Outback Rust Monthly 2X has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 35 hours ago.

Server details

What Rust version is live on [AU] Outback Rust Monthly 2X?

Running on Linux, [AU] Outback Rust Monthly 2X is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [AU] Outback Rust Monthly 2X, and is it online?

The last sighting of [AU] Outback Rust Monthly 2X was 15 hours ago, and it is offline at present. It spent 6 of the last 7 full days' 168 hours up, 4% of the time. On 13 October 2026 is when Rust Insights first saw it.

What location is listed for [AU] Outback Rust Monthly 2X?

The name of [AU] Outback Rust Monthly 2X points to Oceania, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 180.181.194.65:28080.

Lists and tags

Which meanings sit behind the tags on [AU] Outback Rust Monthly 2X?

The tags gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): It holds 80 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [AU] Outback Rust Monthly 2X publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [AU] Outback Rust Monthly 2X turn up among the Rust Insights lists and filters?

These Rust Insights lists include [AU] Outback Rust Monthly 2X: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Player counts

How many players are on [AU] Outback Rust Monthly 2X right now?

[AU] Outback Rust Monthly 2X is offline at the moment; the last sighting was 15 hours ago. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 04:00 UTC, at 1 players on average.

How does [AU] Outback Rust Monthly 2X compare with other Rust servers in the ranking?

Player hours over seven days put [AU] Outback Rust Monthly 2X at #12,126, within the top 54% of the ranked field.

Rules and settings

What are the settings and rules for [AU] Outback Rust Monthly 2X?

The name of [AU] Outback Rust Monthly 2X says 2x gather. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on [AU] Outback Rust Monthly 2X?

A procedural map, generated by the game, is what [AU] Outback Rust Monthly 2X runs.

Join

How can you get onto [AU] Outback Rust Monthly 2X?

To connect, start Rust and enter client.connect 180.181.194.65:28080 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp80
Max players It holds 80 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.