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Server profile · EU

[UFS] Ukrainian PVE server, no kills/raids (X1-X2)

Online, with 3 of 80 players on; ranked #1,272 of every public Rust server, the top 6%. It last wiped 27d ago.

Filed under 1x monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
3/ 80 players now 4% full
67-day averagepeak 24
#1,272ranktop 6% · #515 in EU
27d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152021:0006:0015:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020021:0006:0015:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

33 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW27d ago 33 – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average36/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average37/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average35/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average43/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average42/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average30/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

Recent wipes peaked at 33 players on average. The peak crowd on this wipe came 46 hours after it started.

When does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipe, and how often?

Each month [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 2 hours ago. Wipes run monthly, as its tags say.

Server

Does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) hold a steady frame rate?

Average server fps over the last 48 hours was 85, with a floor of 38. Buildings, deployables and the rest took the entity count as high as 190,251. Memory use peaked at 5,499 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [UFS] Ukrainian PVE server, no kills/raids (X1-X2). The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [UFS] Ukrainian PVE server, no kills/raids (X1-X2), and is it online?

At the time of this check [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is online. About 12 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) sit?

The EU tag is how [UFS] Ukrainian PVE server, no kills/raids (X1-X2) places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 178.20.158.67:26026 is where it answers.

Tags

How should you read the tags listed for [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp80 (Max players): 80 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The Rust Insights lists that carry [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Player counts

How many players are on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) right now?

Of its 80 slots, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) currently has 3 filled. A weekly average of 6 players goes with a peak of 24. Its strongest hour in the past 48 was 17:00 UTC, with an average of 11 players.

Where does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) sit in the rankings?

[UFS] Ukrainian PVE server, no kills/raids (X1-X2) holds #1,272 for player hours over the last seven days, #515 in Europe and in the top 6% of all ranked servers.

Settings and rules

What settings and rules apply on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

Going by its name, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) gathers at 1x. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The game generates the map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2): procedural, size 4,500, seed 525732258. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

Open the console with F1 in Rust and enter client.connect 178.20.158.67:26026. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://ufs.co.ua/ is its website.

The small print

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp80
Max players 80 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.