Server profile
またーりtest
Offline, with 1 of ? players on; ranked #7,902 of every public Rust server, the top 36%. It last wiped 9h ago.
Offline 175.130.55.150:28115 checked 8h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:53 UTC9h ago | – | – | running | 0 |
| Mon 26 Oct, 13:11 UTC2d ago | 1 | – | 1.9 days | 0 |
| Fri 2 Oct, 14:01 UTC26d ago | 1 | – | 24 days | 0 |
| Thu 1 Oct, 14:56 UTC27d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 08:42 UTC35d ago | 1 | – | 8.3 days | 0 |
| Tue 22 Sep, 11:40 UTC36d ago | 1 | – | 0.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at またーりtest?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 1 hours after it started.
How often does またーりtest wipe, and on which day?
There is no next wipe to predict: またーりtest wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 hours ago.
About the server
Does またーりtest hold a steady frame rate?
The 48-hour average for server fps is 235, and 222 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 54,392. The highest memory figure was 2,650 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does またーりtest currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for またーりtest. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for またーりtest, and is it online?
またーりtest is offline at the moment; the last time it was seen was 8 hours ago. Going by the uptime figure it gives, its last restart was around 1 hours ago. The last 7 full days gave 13 of 168 hours up, or 8% of the time. Rust Insights first logged this server on 17 September 2026.
Where does またーりtest run from?
The name of またーりtest points to Asia, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 175.130.55.150:28115.
Tags
How should you read the tags listed for またーりtest?
The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts10 (Group limit): A team holds 10 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what またーりtest publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does またーりtest appear?
These Rust Insights lists include またーりtest: Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on またーりtest right now?
またーりtest is offline at the moment; the last sighting was 8 hours ago. Over the past week it peaked at 1 and averaged 1 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does またーりtest place?
Player hours over seven days put またーりtest at #7,902, within the top 36% of the ranked field.
Map and rules
What are the settings and rules for またーりtest?
No gather rate appears in the name of またーりtest. Up to 10 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on またーりtest?
Size 4,000 and seed 1337 define the procedural map on またーりtest, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: またーりカスタムMAP.
Join
What is the way to join またーりtest?
Type client.connect 175.130.55.150:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.