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Rust Insights

Server profile

Magic Test Server

Offline, with 0 of 10 players on; ranked #15,384 of every public Rust server. It last wiped 40d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,384rankno region published
40d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com Primitive | Bow / Melee | 10/29 10.29 RFN MeNA · groups of 16+ · biweekly · 1 on average0/50
  2. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average20/400
  3. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average6/400
  4. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average6/120
  5. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average6/120
  6. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Magic Test Server wipe, and how often?

Its rhythm cannot be read yet: Magic Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 40 days 13 hours ago.

Server details

What Rust version is live on Magic Test Server?

Rust network protocol 2633 and build 164530 on Windows is what Magic Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Magic Test Server, and is it online?

The last sighting of Magic Test Server was 40 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.

Where does Magic Test Server run from?

A region is not published by Magic Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 174.194.198.179:28115.

Lists and tags

Which meanings sit behind the tags on Magic Test Server?

These tags come from Magic Test Server and are read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee are all you get; guns are absent in primitive mode; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Magic Test Server?

Magic Test Server appears among the following Rust Insights lists: Modded Rust servers, explained and Primitive Rust servers. You will find it on the server list by applying these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Magic Test Server right now, and how does that number move?

Magic Test Server was last seen 40 days 8 hours ago and is offline right now.

Where does Magic Test Server sit in the rankings?

The player-hours ranking for the last seven days puts Magic Test Server at #15,384, among the top – of all ranked servers.

Settings and rules

What settings and rules apply on Magic Test Server?

The name of Magic Test Server does not state a gather rate. The default of 8 players per group is what applies here. primitive is the game mode, no guns: bows, spears and melee. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Magic Test Server?

A procedural map, generated by the game, is what Magic Test Server runs.

Join

How can you get onto Magic Test Server?

Type client.connect 174.194.198.179:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^z,^y

Game

gmprimitive
Game mode Bows, spears and melee are all you get; guns are absent in primitive mode.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.