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Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile

Tombstone PVE|Noob friendly| Custom NPCs

Online, with 2 of 70 players on; ranked #3,618 of every public Rust server, the top 16%. It last wiped 26d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join
2/ 70 players now 3% full
17-day averagepeak 4
#3,618ranktop 16%
26d agolast wipeno schedule published
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510021:0006:0015:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

8 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW26d ago 8 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average203/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average75/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Tombstone PVE|Noob friendly| Custom NPCs, what happens on wipe day?

Recent wipes peaked at 8 players on average. 21 hours after the latest wipe, the crowd peaked.

On what schedule does Tombstone PVE|Noob friendly| Custom NPCs wipe?

The only wipe on Tombstone PVE|Noob friendly| Custom NPCs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 26 days 23 hours have passed since its current world was created.

About the server

How well does Tombstone PVE|Noob friendly| Custom NPCs perform?

The 48-hour average for server fps is 69, and 50 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 110,529. The highest memory figure was 7,055 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Tombstone PVE|Noob friendly| Custom NPCs?

Rust network protocol 2635 and build 168909 on Windows is what Tombstone PVE|Noob friendly| Custom NPCs runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Tombstone PVE|Noob friendly| Custom NPCs, and is it up at the moment?

Tombstone PVE|Noob friendly| Custom NPCs is currently reachable and online. The uptime it reports puts the last restart at about 5 days 18 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Tombstone PVE|Noob friendly| Custom NPCs sit?

A region is not published by Tombstone PVE|Noob friendly| Custom NPCs. Rust Insights reports the location a server declares, not the physical place of the machine. 172.240.229.69:28035 is where it answers.

Lists and tags

What is meant by each tag on Tombstone PVE|Noob friendly| Custom NPCs?

These tags come from Tombstone PVE|Noob friendly| Custom NPCs and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): 70 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Tombstone PVE|Noob friendly| Custom NPCs?

The Rust Insights lists that carry Tombstone PVE|Noob friendly| Custom NPCs are Rust servers tagged for new players, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Tombstone PVE|Noob friendly| Custom NPCs right now?

At the time of this refresh, Tombstone PVE|Noob friendly| Custom NPCs holds 2 players on 70 slots. A weekly average of 1 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 17:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does Tombstone PVE|Noob friendly| Custom NPCs place?

Player hours over seven days put Tombstone PVE|Noob friendly| Custom NPCs at #3,618, within the top 16% of the ranked field.

Settings and rules

What are the settings and rules for Tombstone PVE|Noob friendly| Custom NPCs?

The name of Tombstone PVE|Noob friendly| Custom NPCs does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on Tombstone PVE|Noob friendly| Custom NPCs?

The game generates the map on Tombstone PVE|Noob friendly| Custom NPCs: procedural, size 3,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to Tombstone PVE|Noob friendly| Custom NPCs?

To connect, start Rust and enter client.connect 172.240.229.69:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players 70 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.