Server profile · NA
IgWorld
Online, with 0 of 6 players on; ranked #15,419 of every public Rust server, the top 69%. It last wiped 25d ago.
Online NA 170.64.38.80:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:33 UTC25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade5/200
- Builders Like Us0/100
- TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!0/200
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |94/999
- Intoxicated US Sandbox - Creative | Build | Noclip9/150
- Together We Rust | Build Server3/125
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at IgWorld?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does IgWorld wipe, and how often?
The only wipe on IgWorld is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 25 days 3 hours ago. Its tags state a monthly wipe schedule.
Server details
What does performance look like on IgWorld?
The 48-hour average for server fps is 53, and 46 was the lowest seen. The world held a peak of 205,881 entities, counting buildings, deployables and all the rest. It drew as much as 4,658 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is IgWorld on?
Running on Windows, IgWorld is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has IgWorld stayed online, and is it up now?
At the time of this check IgWorld is online. About 2 days 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 160 of the last 7 full days' 168 hours up, 95% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for IgWorld?
Its NA tag is what IgWorld uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 170.64.38.80:28015 is where it answers.
Server tags
Which meanings sit behind the tags on IgWorld?
The tags gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): 6 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptsw (Networking): This server uses the 'sw' network layer; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^k (Build server): Use it to design bases and practise builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America are what IgWorld publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does IgWorld appear?
The Rust Insights lists that carry IgWorld are Modded Rust servers, explained, Rust build and creative servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on IgWorld right now?
At the time of this refresh, IgWorld holds 0 players on 6 slots. Across the past week the mean was 0 players.
How does IgWorld compare with other Rust servers in the ranking?
On the seven-day player-hours measure, IgWorld is #15,419, in the top 69% of all ranked servers and #1,540 in North America.
Map and rules
What settings and rules apply on IgWorld?
Nothing about gather rate is given in the name of IgWorld. No group limit is set, so the game's default of 8 players applies. build & creative is the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on IgWorld?
The game generates the map on IgWorld: procedural, size 6,000, seed 37462748. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to IgWorld?
Open the console with F1 in Rust and enter client.connect 170.64.38.80:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.