Skip to the story

Live edition92,814 playing on 11,837 servers

Rust Insights

Server profile · SA

LATAMRUST | NEW EDITION | PVE

Online, with 2 of 50 players on; ranked #14,285 of every public Rust server, the top 64%. It last wiped 14d ago.

Filed under biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 50 players now 4% full
07-day averagepeak 1
#14,285ranktop 64% · #200 in SA
14d agolast wipebiweekly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

020040060080022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 64% of all ranked servers, top 84% in SA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3.5

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 20:43 UTC
  3. 27d 23hThu 26 Nov, 20:43 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 41d 23hThu 10 Dec, 20:43 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:43 UTC19m ago – – running 0
Thu 15 Oct, 16:38 UTC14d ago 1 – – 0
Thu 1 Oct, 21:41 UTC FW27d ago 2 halved by day 6 13.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Red Raisin PvESA · groups of 8+ · biweekly · 8 on average12/30
  2. LATAMRUST | FULL PVE | 1XSA · groups of 8+ · 1x · biweekly · 5 on average8/50
  3. [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|JetpackSA · groups of 15+ · biweekly · 2 on average3/50
  4. Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 2 on average0/100
  5. 21PILOTOSSA · groups of 8+ · biweekly · 1 on average8/40
  6. LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average24/60

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at LATAMRUST | NEW EDITION | PVE?

Recent wipes peaked at 2 players on average. 10 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.5.

How often does LATAMRUST | NEW EDITION | PVE wipe, and on which day?

Too few wipes are on record for LATAMRUST | NEW EDITION | PVE to confirm its schedule, so the tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 14 days 4 hours ago. According to its tags, wipes come every two weeks.

Server

How well does LATAMRUST | NEW EDITION | PVE perform?

Average server fps over the last 48 hours was 369, with a floor of 249. The world held a peak of 103,160 entities, counting buildings, deployables and all the rest. It drew as much as 3,770 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does LATAMRUST | NEW EDITION | PVE currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for LATAMRUST | NEW EDITION | PVE. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is LATAMRUST | NEW EDITION | PVE, and is it up at the moment?

Right now LATAMRUST | NEW EDITION | PVE is up and running. The uptime it reports puts the last restart at about 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 17 September 2026.

What location is listed for LATAMRUST | NEW EDITION | PVE?

Its SA tag is what LATAMRUST | NEW EDITION | PVE uses to list itself in South America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 169.155.127.93:10000.

Tags

How should you read the tags listed for LATAMRUST | NEW EDITION | PVE?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; SA (South America): The server browser files this server under South America are what LATAMRUST | NEW EDITION | PVE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does LATAMRUST | NEW EDITION | PVE turn up among the Rust Insights lists and filters?

LATAMRUST | NEW EDITION | PVE appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

What does the population of LATAMRUST | NEW EDITION | PVE look like?

At the time of this refresh, LATAMRUST | NEW EDITION | PVE holds 2 players on 50 slots. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does LATAMRUST | NEW EDITION | PVE place?

In South America, LATAMRUST | NEW EDITION | PVE is #200; across all ranked servers it is #14,285 on seven-day player hours, in the top 64%.

Map and rules

How is LATAMRUST | NEW EDITION | PVE configured, and what rules apply?

Nothing about gather rate is given in the name of LATAMRUST | NEW EDITION | PVE. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on LATAMRUST | NEW EDITION | PVE?

LATAMRUST | NEW EDITION | PVE runs a procedural map of size 4,250 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: FPS+ by LatamRust.com.

Join

How do you connect to LATAMRUST | NEW EDITION | PVE?

To connect, start Rust and enter client.connect 169.155.127.93:10000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://latamrust.tebex.io/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

SA
South America The server browser files this server under South America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.