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Rust Insights

Server profile · SA

LATAMRUST | FULL PVE | 1X

Online, with 0 of 50 players on; ranked #1,377 of every public Rust server, the top 6%. It last wiped 13d ago.

Filed under 1x biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
57-day averagepeak 22
#1,377ranktop 6% · #43 in SA
13d agolast wipebiweekly schedule
10hnext wipeThu 29 Oct, 20:22 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152010:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 6% of all ranked servers, top 18% in SA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 20:22 UTC, in 10h. Its biweekly schedule tag · low confidence

14 days usual gap between real wipes
31 wipe-day peak players, last three wipes
0% crowd held else halves by day 12

Coming wipes

  1. 10hThu 29 Oct, 20:22 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 20:22 UTC
  4. 28d 10hThu 26 Nov, 20:22 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW
  6. 42d 10hThu 10 Dec, 20:22 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 35, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:22 UTC13d ago 35 – running 5
Thu 1 Oct, 19:25 UTC FW27d ago 27 halved by day 12 14 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Red Raisin PvESA · groups of 8+ · biweekly · 8 on average1/30
  2. [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|JetpackSA · groups of 15+ · biweekly · 2 on average0/50
  3. Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 2 on average0/100
  4. 21PILOTOSSA · groups of 8+ · biweekly · 1 on average0/40
  5. LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average0/60
  6. [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•ProfissoesSA · groups of 12+ · monthly · 6 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On LATAMRUST | FULL PVE | 1X, what happens on wipe day?

At their busiest, its recent wipes drew 31 players on average. 5 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 12.

When does LATAMRUST | FULL PVE | 1X wipe, and how often?

Its tag sets the prediction: too few wipes on LATAMRUST | FULL PVE | 1X are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 20:22 UTC. 13 days 13 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

Server details

What does performance look like on LATAMRUST | FULL PVE | 1X?

Average server fps over the last 48 hours was 90, with a floor of 7. The world held a peak of 148,577 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,016 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does LATAMRUST | FULL PVE | 1X currently run?

Running on Linux, LATAMRUST | FULL PVE | 1X is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is LATAMRUST | FULL PVE | 1X, and is it up at the moment?

Right now LATAMRUST | FULL PVE | 1X is up and running. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does LATAMRUST | FULL PVE | 1X run from?

Its SA tag is what LATAMRUST | FULL PVE | 1X uses to list itself in South America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 45.235.98.245:27235.

Tags

How should you read the tags listed for LATAMRUST | FULL PVE | 1X?

When the game's server browser reads LATAMRUST | FULL PVE | 1X, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; SA (South America): Find it in the browser under South America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does LATAMRUST | FULL PVE | 1X appear?

LATAMRUST | FULL PVE | 1X appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Population history

How many players are on LATAMRUST | FULL PVE | 1X right now, and how does that number move?

Of its 50 slots, LATAMRUST | FULL PVE | 1X currently has 0 filled. The seven-day average is 5 players, and the highest point in that week was 22. Look at the last 48 hours and the peak hour is 23:00 UTC, at 8 players on average.

How does LATAMRUST | FULL PVE | 1X compare with other Rust servers in the ranking?

In South America, LATAMRUST | FULL PVE | 1X is #43; across all ranked servers it is #1,377 on seven-day player hours, in the top 6%.

Rules and settings

How is LATAMRUST | FULL PVE | 1X configured, and what rules apply?

Going by its name, LATAMRUST | FULL PVE | 1X gathers at 1x. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on LATAMRUST | FULL PVE | 1X?

Size 4,250 and seed 1 define the procedural map on LATAMRUST | FULL PVE | 1X, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: FPS+ by LatamRust.com.

Connecting

How can you get onto LATAMRUST | FULL PVE | 1X?

Open the console with F1 in Rust and enter client.connect 45.235.98.245:27235. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://latamrust.tebex.io/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

SA
South America Find it in the browser under South America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.