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Rust Insights

Server profile · SA

21PILOTOS

Online, with 4 of 40 players on; ranked #2,680 of every public Rust server, the top 12%. It last wiped 2h ago.

Filed under biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
4/ 40 players now 10% full
17-day averagepeak 7
#2,680ranktop 12% · #97 in SA
2h agolast wipebiweekly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246818:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 12% of all ranked servers, top 40% in SA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

13.9 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
33% crowd held else halves by day 9

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 13:33 UTC
  3. 27d 17hThu 26 Nov, 11:41 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 41d 15hThu 10 Dec, 09:48 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC2h ago – – running 0
Thu 15 Oct, 13:53 UTC14d ago 9 – – 1
Thu 1 Oct, 17:52 UTC FW28d ago 6 halved by day 12 13.8 days 1
Thu 17 Sep, 19:45 UTC41d ago 4 held half 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Red Raisin PvESA · groups of 8+ · biweekly · 8 on average11/30
  2. LATAMRUST | FULL PVE | 1XSA · groups of 8+ · 1x · biweekly · 5 on average5/50
  3. [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|JetpackSA · groups of 15+ · biweekly · 2 on average2/50
  4. Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 2 on average0/100
  5. LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average4/60
  6. [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•ProfissoesSA · groups of 12+ · monthly · 5 on average9/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at 21PILOTOS?

The average busiest point of its recent wipes was 6 players. 9 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 33% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 9.

When does 21PILOTOS wipe, and how often?

Recent wipes on 21PILOTOS have come about 13.9 days apart. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 2 hours ago. According to its tags, wipes come every two weeks.

Server details

How well does 21PILOTOS perform?

Server fps averaged 111 over 48 hours; the lowest reading was 21. Buildings, deployables and the rest took the entity count as high as 124,005. Memory use peaked at 4,479 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 21PILOTOS?

The Rust build is network protocol 2635 and build 168909, running on Linux, for 21PILOTOS. Joining needs your game on the same protocol, which Steam updates for you.

Has 21PILOTOS stayed online, and is it up now?

21PILOTOS is currently reachable and online. The uptime it reports puts the last restart at about 45 minutes ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does 21PILOTOS run from?

Its SA tag is what 21PILOTOS uses to list itself in South America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 179.41.11.247:22460.

Lists and tags

Which meanings sit behind the tags on 21PILOTOS?

When the game's server browser reads 21PILOTOS, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): The server browser files this server under South America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does 21PILOTOS appear?

21PILOTOS appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

How many players are on 21PILOTOS right now?

At the time of this refresh, 21PILOTOS holds 4 players on 40 slots. Over the past week it peaked at 7 and averaged 1 players. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 5 players.

In the ranking of Rust servers, where does 21PILOTOS place?

On the seven-day player-hours measure, 21PILOTOS is #2,680, in the top 12% of all ranked servers and #97 in South America.

Map and rules

What are the settings and rules for 21PILOTOS?

The name of 21PILOTOS does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on 21PILOTOS?

The game generates the map on 21PILOTOS: procedural, size 4,250, seed 101552018. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto 21PILOTOS?

Open the console with F1 in Rust and enter client.connect 179.41.11.247:22460. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/UfxYxVT7d7 is its website.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,^v,SA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

SA
South America The server browser files this server under South America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.