Server profile
Rustafied.com - Test Server
Online, with 0 of ? players on; ranked #13,722 of every public Rust server, the top 62%. It makes a new world every few hours rather than wiping.
Online 168.100.162.11:28025 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:49 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 10:24 UTC19h ago | – | – | – | 0 |
| Tue 27 Oct, 10:46 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 10:25 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 10:38 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 10:26 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 11:04 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:47 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:34 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:18 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:06 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 10:55 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 10:36 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 10:22 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 10:47 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 11:05 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 10:24 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 10:41 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 10:04 UTC7d ago | – | – | – | 0 |
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Rustafied.com - Test Server wipe, and how often?
None of the resets on Rustafied.com - Test Server counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
Server details
Does Rustafied.com - Test Server hold a steady frame rate?
Average server fps over the last 48 hours was 30, with a floor of 28. Buildings, deployables and the rest took the entity count as high as 119,000. Memory use peaked at 2,367 MB. A climbing entity count and low fps are what players experience as lag.
On what version does Rustafied.com - Test Server currently run?
Running on Linux, Rustafied.com - Test Server is on Rust network protocol 2635 and build 169498. You can only join if your game is on the same protocol; Steam handles that update.
Has Rustafied.com - Test Server stayed online, and is it up now?
At the time of this check Rustafied.com - Test Server is online. The uptime it reports puts the last restart at about 16 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 12 September 2026.
In which location does Rustafied.com - Test Server sit?
No region is published by Rustafied.com - Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 168.100.162.11:28025.
Tags
What is meant by each tag on Rustafied.com - Test Server?
When the game's server browser reads Rustafied.com - Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts16 (Group limit): No team may exceed 16 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs169498 (Build): It runs game build 169498; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; ^q (Premium): You need Rust's premium status to get in. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rustafied.com - Test Server appear?
The Rust Insights lists that carry Rustafied.com - Test Server are Rust servers running the tutorial, Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
What does the population of Rustafied.com - Test Server look like?
0 players are connected to Rustafied.com - Test Server right now. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 0 players on average.
Where does Rustafied.com - Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Rustafied.com - Test Server at #13,722, among the top 62% of all ranked servers.
Map and rules
What are the settings and rules for Rustafied.com - Test Server?
Nothing about gather rate is given in the name of Rustafied.com - Test Server. Up to 16 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. You need Rust's premium status to get in. Anti-cheat: VAC, from Valve, is on.
What is the map on Rustafied.com - Test Server?
Size 4,500 and seed 2045827630 define the procedural map on Rustafied.com - Test Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Rustafied.com - Test Server?
Open the console with F1 in Rust and enter client.connect 168.100.162.11:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You need Rust's premium status to get in. Its website can be found at https://www.rustafied.com/.