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Live edition33,332 playing on 11,614 servers

Rust Insights

Server profile

[EU] RustEZ Dev

Offline, with 0 of 100 players on; ranked #16,275 of every public Rust server, the top 69%. It last wiped 32d ago.

Filed under moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#16,275ranktop 69%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average86/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average21/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average17/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average1/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average5/140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average11/200

The short version

Quick answers

From the figures on this page.

Wipe days

When does [EU] RustEZ Dev wipe, and how often?

Too few wipes are on record for [EU] RustEZ Dev to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 32 days 14 hours have passed since its current world was created.

Server details

Which Rust version is [EU] RustEZ Dev on?

Rust network protocol 2634 and build 166257 on Linux is what [EU] RustEZ Dev runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] RustEZ Dev, and is it online?

The last sighting of [EU] RustEZ Dev was 27 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

Where does [EU] RustEZ Dev run from?

No region tag comes from [EU] RustEZ Dev, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 168.100.161.162:29013.

Tags

How should you read the tags listed for [EU] RustEZ Dev?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166257 (Build): It runs game build 166257; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what [EU] RustEZ Dev publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [EU] RustEZ Dev?

These Rust Insights lists include [EU] RustEZ Dev: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of [EU] RustEZ Dev look like?

[EU] RustEZ Dev is offline at the moment; the last sighting was 27 days 12 hours ago.

How does [EU] RustEZ Dev compare with other Rust servers in the ranking?

On player hours for the last seven days, [EU] RustEZ Dev sits at #16,275, inside the top 69% of ranked servers.

Map and rules

What are the settings and rules for [EU] RustEZ Dev?

Nothing about gather rate is given in the name of [EU] RustEZ Dev. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] RustEZ Dev?

The game generates the map on [EU] RustEZ Dev: procedural, size 4,750, seed 731788173. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

How to join

What is the way to join [EU] RustEZ Dev?

Type client.connect 168.100.161.162:29013 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rustez.com/ is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs166257,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166257
Build It runs game build 166257.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.