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Server profile · EU

Times beyond Cobalt [PvE] [Monthly] [EU/DE]

Online, with 0 of 50 players on; ranked #4,610 of every public Rust server, the top 21%. It last wiped 20d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#4,610ranktop 21% · #1619 in EU
20d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

3.8 days usual gap between real wipes
0% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:38 UTC20d ago 4 – running 0
Thu 8 Oct, 23:28 UTC20d ago 4 – 0.3 days 1
Thu 1 Oct, 18:15 UTC FW27d ago 9 halved by day 6 7.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average29/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average23/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average20/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average8/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average31/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average19/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Times beyond Cobalt [PvE] [Monthly] [EU/DE] look like once wipe day arrives?

The average busiest point of its recent wipes was 6 players. 4 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.

On what schedule does Times beyond Cobalt [PvE] [Monthly] [EU/DE] wipe?

The only wipe on Times beyond Cobalt [PvE] [Monthly] [EU/DE] is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 20 days 4 hours have passed since its current world was created. The tags put wipes at monthly.

Server

Does Times beyond Cobalt [PvE] [Monthly] [EU/DE] hold a steady frame rate?

Average server fps over the last 48 hours was 42, with a floor of 24. The world held a peak of 75,564 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,413 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Times beyond Cobalt [PvE] [Monthly] [EU/DE]. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Times beyond Cobalt [PvE] [Monthly] [EU/DE], and is it online?

At the time of this check Times beyond Cobalt [PvE] [Monthly] [EU/DE] is online. About 6 days 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

With its EU tag, Times beyond Cobalt [PvE] [Monthly] [EU/DE] lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 167.235.243.227:28015 is where it answers.

Lists and tags

How should you read the tags listed for Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): The server browser files this server under Europe are what Times beyond Cobalt [PvE] [Monthly] [EU/DE] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Times beyond Cobalt [PvE] [Monthly] [EU/DE] appear?

These Rust Insights lists include Times beyond Cobalt [PvE] [Monthly] [EU/DE]: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of Times beyond Cobalt [PvE] [Monthly] [EU/DE] look like?

Of its 50 slots, Times beyond Cobalt [PvE] [Monthly] [EU/DE] currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Its strongest hour in the past 48 was 01:00 UTC, with an average of 1 players.

Where does Times beyond Cobalt [PvE] [Monthly] [EU/DE] sit in the rankings?

On the seven-day player-hours measure, Times beyond Cobalt [PvE] [Monthly] [EU/DE] is #4,610, in the top 21% of all ranked servers and #1,619 in Europe.

Rules and settings

What settings and rules apply on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

No gather rate appears in the name of Times beyond Cobalt [PvE] [Monthly] [EU/DE]. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

Size 3,500 and seed 1337 define the procedural map on Times beyond Cobalt [PvE] [Monthly] [EU/DE], generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Nice custom map with surprises..

Connecting

What is the way to join Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

Type client.connect 167.235.243.227:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://times-beyond-cobalt.de is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.