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Rust Insights

Server profile

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Online, with 0 of 40 players on; ranked #15,353 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 40 players now 0% full
07-day averagepeak –
#15,353ranktop 69%
27d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0012:0021:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average0/75
  2. Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average17/100
  3. [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average5/250
  4. [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average4/250
  5. AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500
  6. ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average3/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.

How often does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe, and on which day?

Each month [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours have passed since its current world was created. The tags put wipes at monthly.

Server details

What does performance look like on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Average server fps over the last 48 hours was 132, with a floor of 113. At its highest the entity count reached 48,937: buildings, deployables and everything else. Memory use peaked at 2,026 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Joining needs your game on the same protocol, which Steam updates for you.

Has [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen stayed online, and is it up now?

At the time of this check [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is online. About 32 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 23 September 2026.

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run from?

The name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen points to Oceania, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 165.99.241.124:28080 is where it answers.

Tags

What is meant by each tag on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

These Rust Insights lists include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Oceania Rust servers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen look like?

Of its 40 slots, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen currently has 0 filled. A seven-day average of 0 players puts the last week in context.

How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen at #15,353, among the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Nothing about gather rate is given in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs a procedural map of size 3,000 with seed 817263451, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

To connect, start Rust and enter client.connect 165.99.241.124:28080 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://rustyragtags.github.io/ragtags-website/.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.