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Rust Insights

Server profile · EA

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP

Offline, with 13 of 120 players on; ranked #6,981 of every public Rust server, the top 32%. It last wiped 12d ago.

Filed under 5x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
13/ 120 players now 11% full
07-day averagepeak –
#6,981ranktop 32% · #427 in EA
12d agolast wipebiweekly schedule
1d 6hnext wipeFri 30 Oct, 08:35 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Note: Top 32% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 08:35 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

14.6 days usual gap between real wipes
45 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 1d 6hFri 30 Oct, 08:35 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hFri 13 Nov, 08:35 UTC
  4. 29d 6hFri 27 Nov, 08:35 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 6hFri 11 Dec, 08:35 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 51, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:35 UTC12d ago 51 – running 14
Thu 1 Oct, 17:41 UTC FW27d ago 39 held half 14.6 days 11

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16EA · groups of 12+ · 5x · biweekly · 14 on average2/200
  2. ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22EA · groups of 8+ · 5x · weekly · 3 on average3/120
  3. EKKK PVP 5X 愉快生存伺服器EA · groups of 8+ · 5x · 2 on average2/150
  4. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average20/115
  5. [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 25 on average3/150
  6. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

The average busiest point of its recent wipes was 45 players. The peak crowd on this wipe came 5 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP wipe, and how often?

Its tag sets the prediction: too few wipes on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP are on record to confirm the schedule. A wipe is expected on Friday 30 October at 08:35 UTC. This world dates from 12 days 17 hours ago. The tags give wipes as every two weeks.

Server details

Which Rust version is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP on?

Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, and is it online?

Offline at the moment, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP was last seen 12 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.

Where does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP run from?

With its EA tag, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP lists itself in Asia. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.222.17.236:28015.

Lists and tags

What is meant by each tag on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

These tags come from JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): The slot count is 120; ts32 (Group limit): A team holds 32 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EA (East Asia): Its browser listing sits under East Asia. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

A jumprust.com hostname is published by JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, and by 15 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP appear?

The Rust Insights lists that carry JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP are 5x Rust servers, explained and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.

Population history

How many players are on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP right now, and how does that number move?

JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is offline at the moment; the last sighting was 12 days 9 hours ago.

How does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP compare with other Rust servers in the ranking?

On the seven-day player-hours measure, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is #6,981, in the top 32% of all ranked servers and #427 in Asia.

Map and rules

How is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP configured, and what rules apply?

Going by its name, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP gathers at 5x. 32 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

The game generates the map on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: procedural, size 4,200, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name ✿ JumpRust.com日本™ FPS+.

Join

How do you connect to JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?

To connect, start Rust and enter client.connect 162.222.17.236:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://jumprust.com.

The small print

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players The slot count is 120.
ts32
Group limit A team holds 32 players at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.