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Rust Insights

Server profile

Spurgs-Rust - AU / 2x /

Online, with 0 of 50 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under 2x moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0009:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:15 UTC13d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3/75
  2. [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average8/75
  3. Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average2/50
  4. [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0/40
  5. [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 10 on average8/100
  6. [AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Spurgs-Rust - AU / 2x / look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Spurgs-Rust - AU / 2x / wipe?

Its rhythm cannot be read yet: Spurgs-Rust - AU / 2x / has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days 12 hours ago.

Server

What does performance look like on Spurgs-Rust - AU / 2x /?

Average server fps over the last 48 hours was 134, with a floor of 89. The world held a peak of 92,114 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,618 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Spurgs-Rust - AU / 2x /?

The Rust build is network protocol 2634 and build 167781, running on Linux, for Spurgs-Rust - AU / 2x /. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Spurgs-Rust - AU / 2x /, and is it online?

Spurgs-Rust - AU / 2x / is currently reachable and online. The uptime it reports puts the last restart at about 13 days 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Spurgs-Rust - AU / 2x / sit?

No region tag comes from Spurgs-Rust - AU / 2x /, though the name suggests Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 159.196.128.63:4419.

Lists and tags

Which meanings sit behind the tags on Spurgs-Rust - AU / 2x /?

These tags come from Spurgs-Rust - AU / 2x / and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Spurgs-Rust - AU / 2x /?

These Rust Insights lists include Spurgs-Rust - AU / 2x /: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

How many players are on Spurgs-Rust - AU / 2x / right now, and how does that number move?

At the time of this refresh, Spurgs-Rust - AU / 2x / holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.

How does Spurgs-Rust - AU / 2x / compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Spurgs-Rust - AU / 2x / at #15,290, among the top 69% of all ranked servers.

Rules and settings

How is Spurgs-Rust - AU / 2x / configured, and what rules apply?

The name of Spurgs-Rust - AU / 2x / says 2x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Spurgs-Rust - AU / 2x /?

Size 4,250 and seed 87446814 define the procedural map on Spurgs-Rust - AU / 2x /, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Spurgs-Rust - AU / 2x /?

Open the console with F1 in Rust and enter client.connect 159.196.128.63:4419. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/gcJ5yQb5ka.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.