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Rust Insights

Server profile

(US) RustRaiders Pure PVE | Raidable Bases - Skills

Online, with 2 of 100 players on; ranked #5,647 of every public Rust server, the top 26%. It last wiped 25d ago.

Filed under moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
2/ 100 players now 2% full
07-day averagepeak 2
#5,647ranktop 26%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020021:0006:0015:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UTC25d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average225/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average105/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average39/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average33/200
  5. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 36 on average26/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average38/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Recent wipes peaked at 2 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak.

When does (US) RustRaiders Pure PVE | Raidable Bases - Skills wipe, and how often?

Its rhythm cannot be read yet: (US) RustRaiders Pure PVE | Raidable Bases - Skills has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 2 hours ago.

Server details

Does (US) RustRaiders Pure PVE | Raidable Bases - Skills hold a steady frame rate?

Average server fps over the last 48 hours was 51, with a floor of 21. At its highest the entity count reached 161,332: buildings, deployables and everything else. The highest memory figure was 6,464 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

The Rust build is network protocol 2635 and build 168909, running on Linux, for (US) RustRaiders Pure PVE | Raidable Bases - Skills. Joining needs your game on the same protocol, which Steam updates for you.

Has (US) RustRaiders Pure PVE | Raidable Bases - Skills stayed online, and is it up now?

At the time of this check (US) RustRaiders Pure PVE | Raidable Bases - Skills is online. Going by the uptime figure it gives, its last restart was around 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does (US) RustRaiders Pure PVE | Raidable Bases - Skills sit?

(US) RustRaiders Pure PVE | Raidable Bases - Skills publishes no region tag, but North America is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.90.206:28015.

Server tags

How should you read the tags listed for (US) RustRaiders Pure PVE | Raidable Bases - Skills?

When the game's server browser reads (US) RustRaiders Pure PVE | Raidable Bases - Skills, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does (US) RustRaiders Pure PVE | Raidable Bases - Skills appear?

These Rust Insights lists include (US) RustRaiders Pure PVE | Raidable Bases - Skills: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of (US) RustRaiders Pure PVE | Raidable Bases - Skills look like?

Of its 100 slots, (US) RustRaiders Pure PVE | Raidable Bases - Skills currently has 2 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 17:00 UTC, with an average of 2 players.

Where does (US) RustRaiders Pure PVE | Raidable Bases - Skills sit in the rankings?

Player hours over seven days put (US) RustRaiders Pure PVE | Raidable Bases - Skills at #5,647, within the top 26% of the ranked field.

Map and rules

What are the settings and rules for (US) RustRaiders Pure PVE | Raidable Bases - Skills?

No gather rate appears in the name of (US) RustRaiders Pure PVE | Raidable Bases - Skills. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Size 4,096 and seed 1 define the procedural map on (US) RustRaiders Pure PVE | Raidable Bases - Skills, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name 4kM1O45SLD2ER_ver22.

Join

How can you get onto (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Type client.connect 157.85.90.206:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.