Server profile
Pure Perth PvE | No Raiding | Vanilla Rates | AU
Offline, with 0 of 80 players on; ranked #15,025 of every public Rust server. It last wiped 47d ago.
Offline 157.211.5.47:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.2/30
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Pure Perth PvE | No Raiding | Vanilla Rates | AU wipe, and on which day?
the force wipe puts Pure Perth PvE | No Raiding | Vanilla Rates | AU's next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 47 days 1 hours ago. Wipes run monthly, as its tags say.
About the server
Which Rust version is Pure Perth PvE | No Raiding | Vanilla Rates | AU on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Pure Perth PvE | No Raiding | Vanilla Rates | AU. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Pure Perth PvE | No Raiding | Vanilla Rates | AU, and is it online?
The last sighting of Pure Perth PvE | No Raiding | Vanilla Rates | AU was 44 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Pure Perth PvE | No Raiding | Vanilla Rates | AU run from?
Pure Perth PvE | No Raiding | Vanilla Rates | AU publishes no region tag, but Oceania is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.211.5.47:28015 is where it answers.
Tags
How should you read the tags listed for Pure Perth PvE | No Raiding | Vanilla Rates | AU?
When the game's server browser reads Pure Perth PvE | No Raiding | Vanilla Rates | AU, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): 80 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Pure Perth PvE | No Raiding | Vanilla Rates | AU turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Pure Perth PvE | No Raiding | Vanilla Rates | AU are Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Pure Perth PvE | No Raiding | Vanilla Rates | AU right now, and how does that number move?
The last time Pure Perth PvE | No Raiding | Vanilla Rates | AU was seen online was 44 days ago, and it is offline now.
In the ranking of Rust servers, where does Pure Perth PvE | No Raiding | Vanilla Rates | AU place?
The player-hours ranking for the last seven days puts Pure Perth PvE | No Raiding | Vanilla Rates | AU at #15,025, among the top – of all ranked servers.
Map and rules
What are the settings and rules for Pure Perth PvE | No Raiding | Vanilla Rates | AU?
Nothing about gather rate is given in the name of Pure Perth PvE | No Raiding | Vanilla Rates | AU. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Pure Perth PvE | No Raiding | Vanilla Rates | AU?
A procedural map, generated by the game, is what Pure Perth PvE | No Raiding | Vanilla Rates | AU runs.
Connecting
How can you get onto Pure Perth PvE | No Raiding | Vanilla Rates | AU?
To connect, start Rust and enter client.connect 157.211.5.47:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.