Server profile · NA
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline, with 0 of 100 players on; ranked #15,225 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline NA 154.9.164.185:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 18:58 UTC, in 1d 13h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 13hThu 29 Oct, 18:58 UTC
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 15d 13hThu 12 Nov, 18:58 UTC
- 22d 13hThu 19 Nov, 18:58 UTC
- 29d 13hThu 26 Nov, 18:58 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
- 43d 13hThu 10 Dec, 18:58 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW26d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC27d ago | 2 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events0/50
- [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W0/75
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo188/2000
- Chrayntopia ♡ ︎PvE | RP | PvP87/200
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing26/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing35/200
The short version
Quick answers
From the figures on this page.
Wipe days
On Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, what happens on wipe day?
Recent wipes peaked at 2 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe?
Its tag sets the prediction: too few wipes on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 18:58 UTC. The world you are playing on now was made 26 days 10 hours ago. A weekly wipe schedule is published in its tags.
About the server
Which Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on?
Running on Windows, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, and is it online?
Offline at the moment, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was last seen 13 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 30 September 2026.
What location is listed for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Its NA tag is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 154.9.164.185:28015.
Lists and tags
Which meanings sit behind the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
When the game's server browser reads Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear?
These Rust Insights lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population history
How many players are on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline at the moment; the last sighting was 13 days 8 hours ago.
In the ranking of Rust servers, where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly place?
In North America, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #1,545; across all ranked servers it is #15,225 on seven-day player hours, in the top 70%.
Map and rules
What are the settings and rules for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Nothing about gather rate is given in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
What is the map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs a procedural map of size 4,500 with seed 79, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Open the console with F1 in Rust and enter client.connect 154.9.164.185:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.