Server profile
build
Online, with 0 of 5 players on; ranked #14,686 of every public Rust server, the top 66%. It last wiped 27d ago.
Online 151.80.25.50:28011 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On build, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does build wipe, and how often?
Each month build wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 6 hours have passed since its current world was created.
About the server
What does performance look like on build?
Server fps averaged 1 over 48 hours; the lowest reading was 1. Buildings, deployables and the rest took the entity count as high as 101,239. The highest memory figure was 2,936 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on build?
Running on Linux, build is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has build stayed online, and is it up now?
build is currently reachable and online. About 2 days 16 hours ago is when it last restarted, judged from the uptime it reports. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does build sit?
No region is published by build. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 151.80.25.50:28011 is where it answers.
Tags
How should you read the tags listed for build?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what build publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does build turn up among the Rust Insights lists and filters?
These Rust Insights lists include build: Best Rust community servers and Rust build and creative servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on build right now?
Of its 5 slots, build currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 16:00 UTC, with an average of 0 players.
How does build compare with other Rust servers in the ranking?
On player hours for the last seven days, build sits at #14,686, inside the top 66% of ranked servers.
Map and rules
How is build configured, and what rules apply?
No gather rate appears in the name of build. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on build?
build runs a procedural map of size 4,250 with seed 2665, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to build?
Open the console with F1 in Rust and enter client.connect 151.80.25.50:28011. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.