Server profile · EA
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online, with 8 of 200 players on; ranked #1,305 of every public Rust server, the top 6%. It last wiped 27d ago.
Online EA 15.235.216.54:29013 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | 14 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地20/88
- [熊猫PVE]修仙升级/召唤/据点/10月新档正式服15/100
- [JP]ちょっぴりHard-PvE RiSu Server21/100
- 【青岩-PVE服】原倍/萌新/突袭据点20/200
- 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简13/100
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Recent wipes peaked at 14 players on average. 39 hours after the latest wipe, the crowd peaked.
When does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and how often?
The only wipe on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 19 hours ago. Its tags state a monthly wipe schedule.
Server
Does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady frame rate?
Average server fps over the last 48 hours was 58, with a floor of 52. At its highest the entity count reached 189,054: buildings, deployables and everything else. It drew as much as 5,952 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing currently run?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online?
Right now [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and running. About 40 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run from?
With its EA tag, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 15.235.216.54:29013 is where it answers.
Server tags
How should you read the tags listed for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
When the game's server browser reads [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EA (East Asia): Find it in the browser under East Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who operates [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname is published by [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and by 13 other servers we track, which suggests the same operator runs them.
Where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing turn up among the Rust Insights lists and filters?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing shows 8 players at the moment, against 200 slots. The seven-day average is 6 players, and the highest point in that week was 17. Its strongest hour in the past 48 was 14:00 UTC, with an average of 9 players.
In the ranking of Rust servers, where does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing place?
In Asia, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is #132; across all ranked servers it is #1,305 on seven-day player hours, in the top 6%.
Settings and rules
What settings and rules apply on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Nothing about gather rate is given in the name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
How to join
How can you get onto [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
To connect, start Rust and enter client.connect 15.235.216.54:29013 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://rustez.com is its website.
