Server profile
Fractured Eden Test
Offline, with 0 of 10 players on; ranked #14,353 of every public Rust server, the top 63%. It last wiped 26d ago.
Offline 15.204.47.27:28035 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 15:10 UTC, in 1d 0h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 0hFri 30 Oct, 15:10 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 15d 0hFri 13 Nov, 15:10 UTC
- 29d 0hFri 27 Nov, 15:10 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 43d 0hFri 11 Dec, 15:10 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:10 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 13:58 UTC28d ago | 2 | – | 1.1 days | 0 |
| Thu 1 Oct, 00:30 UTC28d ago | 2 | – | 0.6 days | 0 |
| Thu 24 Sep, 02:06 UTC35d ago | 2 | halved by day 1 | 6.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
On Fractured Eden Test, what happens on wipe day?
Recent wipes peaked at 2 players on average. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.
How often does Fractured Eden Test wipe, and on which day?
Too few wipes are on record for Fractured Eden Test to confirm its schedule, so the tag guides the prediction. A wipe is expected on Friday 30 October at 15:10 UTC. 26 days 19 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
About the server
Which Rust version is Fractured Eden Test on?
Rust network protocol 2634 and build 166586 on Windows is what Fractured Eden Test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Fractured Eden Test, and is it up at the moment?
The last sighting of Fractured Eden Test was 26 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.
Where does Fractured Eden Test run from?
There is no region published for Fractured Eden Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 15.204.47.27:28035.
Tags
How should you read the tags listed for Fractured Eden Test?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Fractured Eden Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Fractured Eden Test?
These Rust Insights lists include Fractured Eden Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
How many players are on Fractured Eden Test right now?
Fractured Eden Test is offline at the moment; the last sighting was 26 days 18 hours ago.
How does Fractured Eden Test compare with other Rust servers in the ranking?
Player hours over seven days put Fractured Eden Test at #14,353, within the top 63% of the ranked field.
Rules and settings
What settings and rules apply on Fractured Eden Test?
Nothing about gather rate is given in the name of Fractured Eden Test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join Fractured Eden Test?
Type client.connect 15.204.47.27:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.