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Rust Insights

Server profile

Fudge Begynderserver(Casual Beta:Ticket on discord for access)

Online, with 1 of 50 players on; ranked #1,480 of every public Rust server, the top 7%. It last wiped 6d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join Website
1/ 50 players now 2% full
47-day averagepeak 18
#1,480ranktop 7%
6d agolast wipebiweekly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246812:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
18 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 21d 2hThu 19 Nov, 13:55 UTC
  3. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 18, 31 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:55 UTC6d ago 18 – running 2
Thu 15 Oct, 13:57 UTC13d ago 19 halved by day 2 7 days 2
Thu 1 Oct, 17:41 UTC FW27d ago 17 halved by day 3 13.8 days 0
Thu 17 Sep, 14:37 UTC41d ago 12 halved by day 7 14.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
  2. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average11/100
  3. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
  4. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average10/200
  5. Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average6/50
  6. [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average2/20

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

Recent wipes peaked at 18 players on average. The peak crowd on this wipe came 31 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.

On what schedule does Fudge Begynderserver(Casual Beta:Ticket on discord for access) wipe?

On Fudge Begynderserver(Casual Beta:Ticket on discord for access), wipes are scheduled every other Thursday at 13:55 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 6 days 21 hours ago. The tags give wipes as every two weeks.

About the server

How well does Fudge Begynderserver(Casual Beta:Ticket on discord for access) perform?

The 48-hour average for server fps is 95, and 28 was the lowest seen. The world held a peak of 131,688 entities, counting buildings, deployables and all the rest. It drew as much as 5,094 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Fudge Begynderserver(Casual Beta:Ticket on discord for access) on?

Running on Windows, Fudge Begynderserver(Casual Beta:Ticket on discord for access) is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Fudge Begynderserver(Casual Beta:Ticket on discord for access) stayed online, and is it up now?

Fudge Begynderserver(Casual Beta:Ticket on discord for access) is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Fudge Begynderserver(Casual Beta:Ticket on discord for access) sit?

A region is not published by Fudge Begynderserver(Casual Beta:Ticket on discord for access). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 213.32.245.243:28019.

Lists and tags

What is meant by each tag on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^r (Roleplay): The server is built for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Fudge Begynderserver(Casual Beta:Ticket on discord for access) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Fudge Begynderserver(Casual Beta:Ticket on discord for access) turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Fudge Begynderserver(Casual Beta:Ticket on discord for access) are Modded Rust servers, explained and Rust roleplay servers. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player counts

What does the population of Fudge Begynderserver(Casual Beta:Ticket on discord for access) look like?

Of its 50 slots, Fudge Begynderserver(Casual Beta:Ticket on discord for access) currently has 1 filled. A weekly average of 4 players goes with a peak of 18. Its strongest hour in the past 48 was 18:00 UTC, with an average of 6 players.

How does Fudge Begynderserver(Casual Beta:Ticket on discord for access) compare with other Rust servers in the ranking?

Player hours over seven days put Fudge Begynderserver(Casual Beta:Ticket on discord for access) at #1,480, within the top 7% of the ranked field.

Settings and rules

What are the settings and rules for Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

No gather rate appears in the name of Fudge Begynderserver(Casual Beta:Ticket on discord for access). Groups can reach 8 players, which is the default in the game. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

The game generates the map on Fudge Begynderserver(Casual Beta:Ticket on discord for access): procedural, size 4,250, seed 1766321803. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

Open the console with F1 in Rust and enter client.connect 213.32.245.243:28019. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://fudgegaming.dk/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^r
Roleplay The server is built for roleplay.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.