Server profile · ca2
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Online, with 9 of 50 players on; ranked #1,350 of every public Rust server, the top 6%. It last wiped 13d ago.
Online 158.69.5.16:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 6% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 14d 16hThu 12 Nov, 17:41 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 42d 16hThu 10 Dec, 17:41 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:41 UTC13d ago | 15 | – | running | 4 |
| Thu 1 Oct, 17:46 UTC FW27d ago | 21 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 17:44 UTC41d ago | 17 | halved by day 7 | 14 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The average busiest point of its recent wipes was 18 players. 8 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 7.5.
On what schedule does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?
The wipe rhythm on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 13 days 7 hours ago. Its tags carry an every-two-weeks wipe schedule.
Server
Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold a steady frame rate?
Server fps averaged 115 over 48 hours; the lowest reading was 52. The world held a peak of 179,726 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,789 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it up at the moment?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is currently reachable and online. Going by the uptime figure it gives, its last restart was around 10 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit?
There is no region published for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and ca2 is its region code. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 158.69.5.16:28015.
Server tags
Which meanings sit behind the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
When the game's server browser reads Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rca2 (Region code): Region code: ca2; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track all publish a rustempires.com hostname, so the same operator most likely runs them.
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are Modded Rust servers, explained and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
How many players are on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now?
Of its 50 slots, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out currently has 9 filled. A weekly average of 5 players goes with a peak of 18. Look at the last 48 hours and the peak hour is 01:00 UTC, at 11 players on average.
How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sits at #1,350, inside the top 6% of ranked servers.
Map and rules
What are the settings and rules for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
No gather rate appears in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Groups can reach 8 players, which is the default in the game. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Open the console with F1 in Rust and enter client.connect 158.69.5.16:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rustempires.com/.
