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Rust Insights

Server profile · NA

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins

Online, with 0 of 100 players on; ranked #5,127 of every public Rust server, the top 23%. It last wiped 6d ago.

Filed under weekly wipes moddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 2
#5,127ranktop 23% · #878 in NA
6d agolast wipeweekly schedule
3hnext wipeThu 29 Oct, 18:29 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 18:29 UTC, in 3h. Every Thursday at 18:29 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
60% crowd held else halves by day 5.5

Coming wipes

  1. 3hThu 29 Oct, 18:29 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 3hThu 12 Nov, 18:29 UTC
  4. 21d 3hThu 19 Nov, 18:29 UTC
  5. 28d 3hThu 26 Nov, 18:29 UTC
  6. 35d 4hThu 3 Dec, 19:00 UTCFW
  7. 42d 3hThu 10 Dec, 18:29 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:29 UTC6d ago 2 – running 0
Thu 15 Oct, 18:27 UTC13d ago 2 held half 7 days 0
Thu 8 Oct, 18:27 UTC20d ago 2 halved by day 5 7 days 0
Thu 1 Oct, 18:30 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 18:32 UTC34d ago 2 held half 7 days 0
Thu 17 Sep, 18:30 UTC41d ago 1 halved by day 6 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average46/200
  4. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average31/200
  5. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average22/200
  6. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average64/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Recent wipes peaked at 2 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 60% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.5.

On what schedule does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipe?

On Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, wipes are scheduled every Thursday at 18:29 UTC. Thursday 29 October at 18:29 UTC is when the next wipe is due. The world you are playing on now was made 6 days 20 hours ago. A weekly wipe schedule is published in its tags.

Server details

How well does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins perform?

Average server fps over the last 48 hours was 35, with a floor of 22. At its highest the entity count reached 121,702: buildings, deployables and everything else. It drew as much as 5,320 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins on?

Running on Linux, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and is it up at the moment?

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is currently reachable and online. About 6 days 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit?

Its NA tag is what Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 15.204.10.92:28015.

Server tags

What is meant by each tag on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

These tags come from Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins appear?

These Rust Insights lists include Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population history

What does the population of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins look like?

Of its 100 slots, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 01:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins place?

In North America, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is #878; across all ranked servers it is #5,127 on seven-day player hours, in the top 23%.

Map and rules

What settings and rules apply on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Nothing about gather rate is given in the name of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Size 4,500 and seed 2021802775 define the procedural map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Open the console with F1 in Rust and enter client.connect 15.204.10.92:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.