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Live edition94,880 playing on 11,849 servers

Rust Insights

Server profile · NA

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online, with 0 of 100 players on; ranked #9,249 of every public Rust server, the top 42%. It last wiped 25d ago.

Filed under 2x monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#9,249ranktop 42% · #1242 in NA
25d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Note: Top 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

0.6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:02 UTC FW25d ago 0 – running 0
Thu 1 Oct, 02:10 UTC26d ago 1 – 0.9 days 0
Wed 30 Sep, 19:04 UTC26d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average5/65
  2. The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average9/25
  3. ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 5 on average2/50
  4. Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average1/100
  5. "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 2 on average1/100
  6. Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP WipeNA · groups of 8+ · 2x · monthly · 2 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

How often does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and on which day?

Each month Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 17 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold a steady frame rate?

Server fps averaged 240 over 48 hours; the lowest reading was 240. The world held a peak of 1,122 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,756 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Joining needs your game on the same protocol, which Steam updates for you.

Has Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stayed online, and is it up now?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 27 September 2026 is when Rust Insights first saw it.

What location is listed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Its NA tag is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 148.72.141.118:28085.

Server tags

Which meanings sit behind the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Find it in the browser under North America are what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x turn up among the Rust Insights lists and filters?

These Rust Insights lists include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

What does the population of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x look like?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 21:00 UTC, at 1 players on average.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

In North America, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #1,242; across all ranked servers it is #9,249 on seven-day player hours, in the top 42%.

Map and rules

What are the settings and rules for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A 2x gather rate is what the name of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x states. Up to 16 players can join one group. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The game generates the map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: procedural, size 1,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Open the console with F1 in Rust and enter client.connect 148.72.141.118:28085. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/ypuyhg6vGE is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.