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Live edition64,357 playing on 11,757 servers

Rust Insights

Server profile · NA

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E

Online, with 4 of 50 players on; ranked #1,469 of every public Rust server, the top 7%. It last wiped 27d ago.

Filed under 2x monthly wipes moddedoxidepve
Launch Rust and join Website
4/ 50 players now 8% full
47-day averagepeak 13
#1,469ranktop 7% · #221 in NA
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

19 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:47 UTC FW27d ago 19 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average0/65
  2. The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average2/25
  3. Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average1/100
  4. Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP WipeNA · groups of 8+ · 2x · monthly · 2 on average1/100
  5. "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 2 on average2/100
  6. US LushPvE Monthly 2x | Skills | Events | Npc Raids | QuestsNA · groups of 32+ · 2x · monthly · 2 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

On ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, what happens on wipe day?

The average busiest point of its recent wipes was 19 players. The peak crowd on this wipe came 5 hours after it started.

When does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe, and how often?

Each month ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours have passed since its current world was created. The tags put wipes at monthly.

Server details

What does performance look like on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

The 48-hour average for server fps is 59, and 30 was the lowest seen. At its highest the entity count reached 157,266: buildings, deployables and everything else. It drew as much as 6,611 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E currently run?

Rust network protocol 2635 and build 168909 on Linux is what ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs. You can only join if your game is on the same protocol; Steam handles that update.

Has ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E stayed online, and is it up now?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is currently reachable and online. About 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Its NA tag is what ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 168.100.163.3:28018 is where it answers.

Tags

How should you read the tags listed for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America are what ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

The same operator probably runs them: ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes a zombz.com hostname, and 1 other server we track does too.

Where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E turn up among the Rust Insights lists and filters?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

How many players are on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E right now, and how does that number move?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E shows 4 players at the moment, against 50 slots. Over the past week it peaked at 13 and averaged 4 players. Its strongest hour in the past 48 was 03:00 UTC, with an average of 9 players.

In the ranking of Rust servers, where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E place?

On the seven-day player-hours measure, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is #1,469, in the top 7% of all ranked servers and #221 in North America.

Map and rules

How is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E configured, and what rules apply?

A 2x gather rate is what the name of ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E states. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Size 5,000 and seed 1337 define the procedural map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: DISCORD.GG/ZOMBZ.

Connecting

What is the way to join ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

Open the console with F1 in Rust and enter client.connect 168.100.163.3:28018. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/ZOMBZ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.